Releases: godot-rust/gdext
Releases · godot-rust/gdext
v0.2.1
v0.2.0
🌻 Highlights
- Ergonomic argument passing
"string".into()
⇾"string"
obj.clone().upcast()
⇾&obj
array.clone()
->&array
#[rpc]
attributes, like GDScript's@rpc
#[init(node = "path/to/Node")]
for easy loading- Generate Godot editor doc from RustDoc comments
- Panics now include source location
📚 Further reading
See November dev update, Changelog and Migration guide.
Git: 280 commits.
👷 New Contributors
@Houtamelo, @Yarwin, @quasardtm, @ambeeeeee, @grundee, @raulsntos, @snakefangox, @andreymal, @jrb0001, @theKidOfArcrania, @SomeRanDev, @mivort, @0x53A.