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Provide feature parity for Projection with Godot #983

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merged 1 commit into from
Dec 18, 2024

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fpdotmonkey
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The only missing feature was indexing, which I did in a type-safe manner.

This was a part of the December 2024 Mini Hackathon.

The only missing feature was indexing, which I did in a type-safe
manner.

This was a part of the December 2024 Mini Hackathon.
@fpdotmonkey fpdotmonkey force-pushed the projection-compatibility branch from c35fe59 to cbf9206 Compare December 18, 2024 01:21
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API docs are being generated and will be shortly available at: https://godot-rust.github.io/docs/gdext/pr-983

@Bromeon Bromeon added feature Adds functionality to the library c: core Core components c: engine Godot classes (nodes, resources, ...) labels Dec 18, 2024
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Thank you!

@Bromeon Bromeon added this pull request to the merge queue Dec 18, 2024
Merged via the queue into godot-rust:master with commit 3c56b3f Dec 18, 2024
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3 participants