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forked from yoanlcq/vek

Generic 2D-3D math swiss army knife for game engines, with SIMD support and focus on convenience.

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Apache-2.0, MIT licenses found

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Apache-2.0
LICENSE-APACHE
MIT
LICENSE-MIT
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vek

Generic 2D-3D math swiss army knife for game engines, with SIMD support and focus on convenience.

See the wiki for an overview, FAQ, guides, and other info.

Release notes and breaking changes

Please see the relevant wiki page.

Compiling on no_std

Specify the vek dependency in Cargo.toml like so :

[dependencies]
vek = { version = "0.10.0", default-features = false, features = ["libm"] }

Contributing

If you plan to work a pull request, please file an issue first so that we can agree on the best way to go and minimize the amount of wasted time. :)

CONTRIBUTORS

(See also authors in Cargo.toml!)

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Generic 2D-3D math swiss army knife for game engines, with SIMD support and focus on convenience.

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License

Apache-2.0, MIT licenses found

Licenses found

Apache-2.0
LICENSE-APACHE
MIT
LICENSE-MIT

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