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1.0 phase 2 #201
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1.0 phase 2 #201
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They measure performance of asc and tsc
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relates to #197
closes #190
closes #162
closes #146
closes #142
This finishes Phase 2 of the 1.0 roadmap. And closes the issues above as well as:
Even though it stated in the Phase we would do interrupt timing, currently it is not possible to test for us. As Blargg depends on a correct Graphics timing (or something like that), and Mooneye relies on a correct Serial Timing (Which we haven't implemented yet). Therefore, we can pass these tests later once we get more things passing/running.
Screenshots