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C/CPP with CMake - example project

This is an example project that illustrates how to use CMake >= 3.14 with C. The setup that I am assuming is the following:

  • Our program consists of three parts:
    • a library (myLib) living in myLib,
    • an application (myApp) living in myApp using that library,
    • tests for the library living in myLibTest.
  • We do not use an external library for testing but want to write the unit tests on our own.
  • We are only interested in getting our project to compile/run/pass tests. This repository does not cover installation/deployment.

What is CMake?

Uh, I find that not entirely easy to answer. To me, CMake is primarily a tool for producing build scripts (think make files or VS/XCode projects) that are then processed by said build system to produce an artifact (a library, executable...). CMake can also be used to generate scripts for packing and installing the artifact (think make install), but this is not what I am interested in here. So, in short, CMake helps with:

  • configuring your project for different compilers and build systems,
  • handling dependencies between your projects,
  • locating external dependencies (not covered),
  • running your tests and reporting their results,
  • deploying your software (not covered).

Usage

The main purpose of this repository is educational. Start by reading CMakeLists.txt from this repository. It is heavily commented and will point you to other files. Once you are done with this, here is how to actually execute the code:

  1. Create a directory build (or any other name, really, but this is the name chosen by convention) to contain all of the files build by CMake plus some of its metadata and caches:
    mkdir build
    
  2. Switch to the directory and execute cmake .. which will tell CMake to take the source from the parent directory and use the current directory as the build directory:
    cd build
    cmake ..
    
    You should see some output from CMake, telling you what compiler it is using etc. CMake will choose a sensible default build system to produce build scripts or similar for. Usually, this is either make, Visual Studio, or XCode. You can change this by using
    cmake -G"Ninja" ..
    
    for example. Visit this page for more information. CMake also automatically creates configurations for debug and release builds. You can ask for a specific version like so:
    cmake -DCMAKE_BUILD_TYPE=Release ..
    
  3. Create a build from there with the build system that you have chosen. For make, this is simply a case of running
    make
    
  4. Run the tests by using ctest:
    ctest
    
    This will show you the status of your tests.

TL;DR for make

mkdir build
cd build
cmake ..
make
ctest

Older CMake Versions

This project will not work out of the box with CMake <= 3.10 because the add_library and add_executable directives before 3.11 always require source files. The easiest way to fix this is to, well, add the source files to those directives itself like so:

add_executable(myApp
   main.c
   # potentially more source files here
)

Changes required for C++

If you are using this template with C++, you might want to change the tests: They do not use const char* right now for their messages and you likely need to change that to make it work with C++11 (for good reason)

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