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Reversi

A couple weeks ago a group of friends was brainstorming activities for their Ruby meetup when a lightbulb went off and one of them suggested implementing games in code. This was found to be a good idea by some of the others and thus it was decided that it were to be so.

This game is our exploratory attempt at implementing a game so we have a better picture of what to expect during the meetups. We opted to start with Reversi (or Othello) since it's a popular, simple game with only a handful of rules — our implementation, if not the game itself.

We've decided to go with Rust because someone (me) wanted an excuse to write more Rust code, and because it's a nice change of pace from all the dynamic languages.

See ya on the flip side.

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Reversi, in Rust

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