Manual Build Android #55
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name: Manual Build Android | |
on: | |
workflow_dispatch: | |
inputs: | |
tag: | |
description: 'Tag to publish the build (e.g., v2.0.1)' | |
required: true | |
godot_version: | |
description: 'Godot version to be builded (e.g., 3.5)' | |
required: true | |
build_version: | |
description: 'The Build Version of Godot (stable/rc1/beta1) (`alpha` or pre-alpha` could not work).' | |
default: 'stable' | |
jobs: | |
android-template: | |
name: Compiling Gradle (Android) | |
runs-on: "ubuntu-latest" | |
steps: | |
- uses: actions/checkout@v2 | |
- name: Verify current inputs godot_version | |
run: | | |
CURRENT_GODOT_VERSION=${{ github.event.inputs.godot_version }} | |
if [ ${#CURRENT_GODOT_VERSION} -eq 1 ]; then CURRENT_GODOT_VERSION="${CURRENT_GODOT_VERSION}.0"; fi | |
echo "CURRENT_GODOT_VERSION=${CURRENT_GODOT_VERSION}" >> $GITHUB_ENV | |
- name: Download and prepare the Stable Godot .AAR LIB | |
run: | | |
chmod +x ./scripts/unix/download_godot.sh | |
./scripts/unix/download_godot.sh ${{env.CURRENT_GODOT_VERSION}} ${{ github.event.inputs.build_version }} | |
- name: Build Plugins | |
run: | | |
chmod +x ./gradlew | |
./gradlew build | |
- name: Compress the artifact output | |
run: | | |
./gradlew zipPlugins -PgodotVersion="${{env.CURRENT_GODOT_VERSION}}" | |
- name: Upload binaries to release | |
uses: svenstaro/[email protected] | |
with: | |
repo_token: ${{ secrets.GITHUB_TOKEN }} | |
file: .output/poing-godot-admob-android-v${{env.CURRENT_GODOT_VERSION}}.zip | |
tag: ${{ github.event.inputs.tag }} | |
overwrite: true |