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Bevy port #6

Merged
merged 85 commits into from
May 24, 2024
Merged

Bevy port #6

merged 85 commits into from
May 24, 2024

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mystal
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@mystal mystal commented May 24, 2024

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fat_cat and kitten aseprite files panic bevy_aseprite, so I'll probably
switch to a different plugin.
bevy_aseprite was buggy, sadly, even though it's so convenient to
read directly from aseprite files. And it hasn't been updated to Bevy
0.13.

Now the Corgi and Cats are all rendering and moving around properly!
And also rearrange dog run anim so first frame is in the air.
Simply start again from the beginning.

Also face dog to the right when spawning.
mystal added 28 commits March 25, 2024 21:59
Also fix spawning Dog in center of catbox on first spawn.
There was a frame delay between entering GameState::Playing and the old
cats being cleared and new cats spawning. So the new level would start
and the game would think you'd already cleared it!

Removed the NextLevelEvent, since it wasn't serving any purpose anymore.
The new level can just spawn when enteringn GameState::Playing.
Buuut, it doesn't work right now 'cause bevy_asepritesheet overwrites
sprite.anchor every frame, blah.
Trying out cargo dist to build the game!
@mystal mystal merged commit ce94dcb into main May 24, 2024
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@mystal mystal deleted the bevy_port branch May 24, 2024 04:03
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