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An insecure alternative WebVR stack for the HTC Vive on Linux.

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An insecure alternative WebVR stack for the HTC Vive on Linux. Intended for software development, not browsing.

See packages/electro-webvr/README.md for more information.

Installation

Obtain OS dependencies

Obtain the OS dependencies mentioned in

  1. packages/steamvr-lighthouse-driver-download/README.md
  2. packages/steamvr-lighthouse-driver/README.md

Give yourself permission to use the Vive

If you don't already use your Vive with linux, you will need to set up device permissions.

Download this code

git clone https://github.com/mncharity/node-webvr-alt-stack
cd node-webvr-alt-stack

Build

Prepare the mono repo,

npm install
npm run clean-bootstrap

Download the Vive device driver files,

npm run get-driver

This will download and run SteamCMD, which will need a Steam username and password, and likely a Steam Guard response. steamvr-lighthouse-driver-download has more information.

Now build and test,

npm run setup

It's ok if there's a longish pause.

If that wasn't red, installation worked, and is finished.

If it failed, try simply

cd packages/electro-webvr
npm install
npm test

Usage

cd packages/electro-webvr

./bin/electro-webvr-unsafe examples/welcome.html

Read packages/electro-webvr/README.md.

Notes

What about MacOS? Electron should work. And node-gyp. These modules would be easily patched. Three potential issues come to mind. (1) Getting Valve's MacOS drivers to sanely build. On linux, that required patchelf-ing the library. (2) Does the mac driver even work? While there were a few reports suggesting the linux driver would actually work, I know of none for the mac driver. (3) Getting device access permissions right was non-trivial on linux.

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An insecure alternative WebVR stack for the HTC Vive on Linux.

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