Particle system to wander around with ES6 and games. Develop in canvas for now. Demo
- Transpose build system with webpack.
- Add assets unique name with webpack manifest.
- Add optimization tools.
- Add dynamics parameters.
- Add scripts
- Watch
- Build --dev --prod
- Create vector3 for 3D steering behavior.
- Implement collisions
- Implement factory for steering behavior and adjust loops to take care of all of these.
- Implement more behavior for particle and emitter
- Evading
- Wander
- Put seek in the behavior factory
- Bounce
- Hit
- Explode
- Add types factory for emitter and particle for rendering and behaviors.
- Define the draw() method of the vector for debugging.
- Add rotation/spin force to particles (no random()).