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Blade SVG

Easily inline SVG images in your Blade templates.

Installation

You can install this package via Composer by running this command in your terminal in the root of your project:

composer require nothingworks/blade-svg

Getting started

The package's service provider will automatically register itself.

Publish the Blade SVG config file:

php artisan vendor:publish --provider="BladeSvg\BladeSvgServiceProvider"

Configuration

Inside config/blade-svg.php, you can specify any default CSS classes you'd like to be applied to your SVG images using the class option:

<?php

return [
    // ...
    'class' => 'icon', // Add the `icon` class to every SVG when rendered
    // ...
];

You can specify multiple classes by separating them with a space, just like you would in an HTML class attribute:

<?php

return [
    // ...
    'class' => 'icon inline-block',
    // ...
];

Basic usage

To insert an SVG in your template, simply use the @svg Blade directive, passing the name of the SVG and optionally any additional classes:

<a href="/settings">
    @svg('cog', 'icon-lg') Settings
</a>

<!-- Renders.. -->
<a href="/settings">
    <svg class="icon icon-lg">
        <path d="..." fill-rule="evenodd"></path>
    </svg>
    Settings
</a>

To add additional attributes to the rendered SVG tag, pass an associative array as the third parameter:

<a href="/settings">
    @svg('cog', 'icon-lg', ['id' => 'settings-icon']) Settings
</a>

<!-- Renders.. -->
<a href="/settings">
    <svg class="icon icon-lg" id="settings-icon">
        <path d="..." fill-rule="evenodd"></path>
    </svg>
    Settings
</a>

If you have attributes to declare but no additional class, you can pass an associative array as the second parameter instead:

<a href="/settings">
    @svg('cog', ['id' => 'settings-icon']) Settings
</a>

<!-- Renders.. -->
<a href="/settings">
    <svg class="icon" id="settings-icon">
        <path d="..." fill-rule="evenodd"></path>
    </svg>
    Settings
</a>

If you'd like to override the default class name, specify a class in the attributes array:

<a href="/settings">
    @svg('cog', ['class' => 'overridden']) Settings
</a>

<!-- Renders.. -->
<a href="/settings">
    <svg class="overridden">
        <use xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="#zondicon-cog"></use>
    </svg>
    Settings
</a>

If you'd like to add an attribute that needs no value, just specify it without a key:

<a href="/settings">
    @svg('cog', ['data-foo']) Settings
</a>

<!-- Renders.. -->
<a href="/settings">
    <svg class="icon" data-foo>
        <use xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="#zondicon-cog"></use>
    </svg>
    Settings
</a>

If you'd like, you can use the svg_image helper directly to expose a fluent syntax for setting SVG attributes:

<a href="/settings">
    {{ svg_image('cog')->id('settings-icon')->dataFoo('bar')->dataBaz() }} Settings
</a>

<!-- Renders.. -->
<a href="/settings">
    <svg class="icon" id="settings-icon" data-foo="bar" data-baz>
        <use xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="#zondicon-cog"></use>
    </svg>
    Settings
</a>

Using a spritesheet

I recommend just rendering icons inline because it's really simple, has a few advantages over spritesheets, and has no real disadvantages, but if you really want to use a spritesheet, who am I to stop you?

So if you'd rather use a sprite sheet instead of rendering your SVGs inline, start by configuring the path to your spritesheet in the blade-svg config file:

<?php

return [
    // ...
    'spritesheet_path' => 'resources/assets/svg/spritesheet.svg',
    // ...
];

If the ID attributes of the SVGs in your spritesheet have a prefix, you can configure that using the sprite_prefix option:

<?php

return [
    // ...
    'sprite_prefix' => 'zondicon-',
    // ...
];

Next, set the inline option to false which will tell Blade SVG to render icons using the spritesheet by default instead of inlining the entire SVG:

<?php

return [
    // ...
    'inline' => false,
    // ...
];

Make sure you render the hidden sprite sheet somewhere at the end of any layouts that use SVGs by using the svg_spritesheet() helper:

<!-- layout.blade.php -->

<!DOCTYPE html>
<html lang="en">
    <head><!-- ... --></head>
    <body>
        <!-- ... -->

        {{ svg_spritesheet() }}
    </body>
</html>

You can force an SVG to reference the sprite sheet even if you are rendering inline by default by using the fluent syntax and chaining the sprite method:

<a href="/settings">
    {{ svg_image('cog', 'icon icon-lg')->sprite() }} Settings
</a>

<!-- Renders.. -->
<a href="/settings">
    <svg class="icon icon-lg" data-foo>
        <use xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="#zondicon-cog"></use>
    </svg>
    Settings
</a>

Similarly, you can force an SVG to render inline even if you are using sprites by default by chaining the inline method:

<a href="/settings">
    {{ svg_image('cog', 'icon icon-lg')->inline() }} Settings
</a>

<!-- Renders.. -->
<a href="/settings">
    <svg class="icon icon-lg" viewBox="0 0 20 20" xmlns="http://www.w3.org/2000/svg">
        <path d="M3.938 6.497a6.958 6.958 0 0 0-.702 1.694L0 9v2l3.236.809c.16.6.398 1.169.702 1.694l-1.716 2.861 1.414 1.414 2.86-1.716a6.958 6.958 0 0 0 1.695.702L9 20h2l.809-3.236a6.96 6.96 0 0 0 1.694-.702l2.861 1.716 1.414-1.414-1.716-2.86a6.958 6.958 0 0 0 .702-1.695L20 11V9l-3.236-.809a6.958 6.958 0 0 0-.702-1.694l1.716-2.861-1.414-1.414-2.86 1.716a6.958 6.958 0 0 0-1.695-.702L11 0H9l-.809 3.236a6.96 6.96 0 0 0-1.694.702L3.636 2.222 2.222 3.636l1.716 2.86zM10 13a3 3 0 1 0 0-6 3 3 0 0 0 0 6z" fill-rule="evenodd">
        </path>
    </svg>
    Settings
</a>

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