Easily inline SVG images in your Blade templates.
You can install this package via Composer by running this command in your terminal in the root of your project:
composer require nothingworks/blade-svg
The package's service provider will automatically register itself.
Publish the Blade SVG config file:
php artisan vendor:publish --provider="BladeSvg\BladeSvgServiceProvider"
Inside config/blade-svg.php
, you can specify any default CSS classes you'd like to be applied to your SVG images using the class
option:
<?php
return [
// ...
'class' => 'icon', // Add the `icon` class to every SVG when rendered
// ...
];
You can specify multiple classes by separating them with a space, just like you would in an HTML class attribute:
<?php
return [
// ...
'class' => 'icon inline-block',
// ...
];
To insert an SVG in your template, simply use the @svg
Blade directive, passing the name of the SVG and optionally any additional classes:
<a href="/settings">
@svg('cog', 'icon-lg') Settings
</a>
<!-- Renders.. -->
<a href="/settings">
<svg class="icon icon-lg">
<path d="..." fill-rule="evenodd"></path>
</svg>
Settings
</a>
To add additional attributes to the rendered SVG tag, pass an associative array as the third parameter:
<a href="/settings">
@svg('cog', 'icon-lg', ['id' => 'settings-icon']) Settings
</a>
<!-- Renders.. -->
<a href="/settings">
<svg class="icon icon-lg" id="settings-icon">
<path d="..." fill-rule="evenodd"></path>
</svg>
Settings
</a>
If you have attributes to declare but no additional class, you can pass an associative array as the second parameter instead:
<a href="/settings">
@svg('cog', ['id' => 'settings-icon']) Settings
</a>
<!-- Renders.. -->
<a href="/settings">
<svg class="icon" id="settings-icon">
<path d="..." fill-rule="evenodd"></path>
</svg>
Settings
</a>
If you'd like to override the default class name, specify a class in the attributes array:
<a href="/settings">
@svg('cog', ['class' => 'overridden']) Settings
</a>
<!-- Renders.. -->
<a href="/settings">
<svg class="overridden">
<use xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="#zondicon-cog"></use>
</svg>
Settings
</a>
If you'd like to add an attribute that needs no value, just specify it without a key:
<a href="/settings">
@svg('cog', ['data-foo']) Settings
</a>
<!-- Renders.. -->
<a href="/settings">
<svg class="icon" data-foo>
<use xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="#zondicon-cog"></use>
</svg>
Settings
</a>
If you'd like, you can use the svg_image
helper directly to expose a fluent syntax for setting SVG attributes:
<a href="/settings">
{{ svg_image('cog')->id('settings-icon')->dataFoo('bar')->dataBaz() }} Settings
</a>
<!-- Renders.. -->
<a href="/settings">
<svg class="icon" id="settings-icon" data-foo="bar" data-baz>
<use xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="#zondicon-cog"></use>
</svg>
Settings
</a>
I recommend just rendering icons inline because it's really simple, has a few advantages over spritesheets, and has no real disadvantages, but if you really want to use a spritesheet, who am I to stop you?
So if you'd rather use a sprite sheet instead of rendering your SVGs inline, start by configuring the path to your spritesheet in the blade-svg
config file:
<?php
return [
// ...
'spritesheet_path' => 'resources/assets/svg/spritesheet.svg',
// ...
];
If the ID attributes of the SVGs in your spritesheet have a prefix, you can configure that using the sprite_prefix
option:
<?php
return [
// ...
'sprite_prefix' => 'zondicon-',
// ...
];
Next, set the inline
option to false
which will tell Blade SVG to render icons using the spritesheet by default instead of inlining the entire SVG:
<?php
return [
// ...
'inline' => false,
// ...
];
Make sure you render the hidden sprite sheet somewhere at the end of any layouts that use SVGs by using the svg_spritesheet()
helper:
<!-- layout.blade.php -->
<!DOCTYPE html>
<html lang="en">
<head><!-- ... --></head>
<body>
<!-- ... -->
{{ svg_spritesheet() }}
</body>
</html>
You can force an SVG to reference the sprite sheet even if you are rendering inline by default by using the fluent syntax and chaining the sprite
method:
<a href="/settings">
{{ svg_image('cog', 'icon icon-lg')->sprite() }} Settings
</a>
<!-- Renders.. -->
<a href="/settings">
<svg class="icon icon-lg" data-foo>
<use xmlns:xlink="http://www.w3.org/1999/xlink" xlink:href="#zondicon-cog"></use>
</svg>
Settings
</a>
Similarly, you can force an SVG to render inline even if you are using sprites by default by chaining the inline
method:
<a href="/settings">
{{ svg_image('cog', 'icon icon-lg')->inline() }} Settings
</a>
<!-- Renders.. -->
<a href="/settings">
<svg class="icon icon-lg" viewBox="0 0 20 20" xmlns="http://www.w3.org/2000/svg">
<path d="M3.938 6.497a6.958 6.958 0 0 0-.702 1.694L0 9v2l3.236.809c.16.6.398 1.169.702 1.694l-1.716 2.861 1.414 1.414 2.86-1.716a6.958 6.958 0 0 0 1.695.702L9 20h2l.809-3.236a6.96 6.96 0 0 0 1.694-.702l2.861 1.716 1.414-1.414-1.716-2.86a6.958 6.958 0 0 0 .702-1.695L20 11V9l-3.236-.809a6.958 6.958 0 0 0-.702-1.694l1.716-2.861-1.414-1.414-2.86 1.716a6.958 6.958 0 0 0-1.695-.702L11 0H9l-.809 3.236a6.96 6.96 0 0 0-1.694.702L3.636 2.222 2.222 3.636l1.716 2.86zM10 13a3 3 0 1 0 0-6 3 3 0 0 0 0 6z" fill-rule="evenodd">
</path>
</svg>
Settings
</a>