Add example on how to use Godot Rust with godot's multiplayer API #903
Labels
c: examples
Code specific to examples changed (not just follow-up from API updates)
feature
Adds functionality to the library
it would be nice to have an example on how to use Godot Rust with Godot's multiplayer API, especially since its a bit hard to understand even with GDScript. I'm willing to contribute an example!
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