v0.0.6
Thanks to @vitch, this release:
- Implemented the ability to select from multiple cameras if your
browser supports it (currently only Chrome). Fail gracefully on other
browsers. Introduced an example showing how this functionality can be used. - Setting the canvas to the same dimensions as the video being
captured from. This is essential because otherwise the QR recognition
code operates on a squashed version of the image and cannot recognise
the patterns. - Replaced
releaseVideo
withstop
which releases the video stream and
also stops the timeout which is capturing to canvas. - Fixed some bugs in existing code.