Add definitions for iOS / GLES2 extension functions and constants #2279
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This fixes the iOS build when compiling with
-DCINDER_GL_ES_2
on Xcode 13.3.Some of these were already defined in
RendererImplGlCocoaTouch.mm
. I've moved those definitions toplatform.h
since some are needed in other files. There's still one instance of anglResolveMultisampleFramebufferAPPLE
being used. I've left this one unchanged since it's in a platform specific file.