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chicken-server

Intro

After installing all dependencies, you can use the database initialization tool to create the schema and fill it with frame data.

node server/database/init.js

NOTE: This server uses the following environment variables to connect to your MySQL database:

DB_USER
DB_PASS
DB_NAME(Optional, defaults to "tekkenchicken")
DB_HOST(Optional, defaults to "localhost")
DB_PORT(Optional, defaults to "3306")

API Requests

Metadata Request

http://tc.tekkengamer.com/api/metadata/

A Metadata Request returns an object containing all information about all the character data in the database. It contains key data for accessing other info like character ids and labels.

Sample Response

GET http://tc.tekkengamer.com/api/metadata/
{
  "alisa" : {
    "id" : 1,
    "name" : "Alisa Bosconovich",
    "label" : "alisa",
    "game":  "t7",
    "last_updated" : 1492900842
  }
}

Framedata Request

http://tc.tekkengamer.com/api/framedata/

This is your primary giant blob request. It returns an object full of all characters' framedata indexed by the characters' labels.

Sample Response

GET http://tc.tekkengamer.com/api/framedata/
{
  "alisa": {
    "name":"Alisa Bosconovich",
    "label":"alisa",
    "data":[
      {
        "notation" : "1",
        "hitLevel" : "h",
        "damage" : "9",
        "speed" : "10",
        "on_block" : "+1",
        "on_hit" : "+8",
        "on_ch" : "+8",
        "notes" : "null"
      }
    ]
  }
}  

Single Framedata Request

http://tc.tekkengamer.com/api/framedata/{id|label}

You can request frame data for individual characters using their id or label

Sample Response

GET http://tc.tekkengamer.com/api/framedata/bryan
{
  "name" : "Bryan Fury",
  "label" : "bryan",
  "data":[
    {
      "notation" : "1",
      "hitLevel" : "h",
      "damage" : "9",
      "speed" : "10",
      "on_block" : "+1",
      "on_hit" : "+8",
      "on_ch" : "+8",
      "notes" : "null"
    }
  ]
}

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Backend for Tekken Chicken app

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