Releases: Piterson25/Defnight
Releases · Piterson25/Defnight
v0.2.4
New Features:
- Added cross-platform support.
- Added frames around most buttons for improved visibility.
- Added button click sounds.
- Added a frame with a color-changing effect for the ready ability.
- Added an upgrade screen for abilities accessible by pressing 'E,' including limits on certain upgrades for game balance.
- Added shadows under item drops.
- The shop icon is now clickable.
- Introduced new characters: Assassin, offering more gold for killing mobs, and Killer, who can attack multiple targets simultaneously.
- Added a menu button in the upper-left corner during gameplay.
- Added author information in the main menu.
- Added encrypted statistics to the main menu.
- Introduced ranking system in the main menu.
- Added music during boss waves.
Changes:
- Updated the game's file structure.
- Increased projectile speed for the Cyclops.
- Removed extended attack range while standing still for both the Player and Monsters.
- GUI improvements.
- Added missing mouse buttons in the settings.
- Removed unused assets.
- Adjusted audio volume for some sounds and increased it for music.
- Improved the sprint bar.
- Made the Boss bar animated.
- Improved player spawn position.
- Bosses no longer spawn in the middle of the map.
- Reduced the base bomb attack damage to 3.
- The Knight's ability no longer provides defense against Cyclops.
- Renamed the character "Master" to "Sensei."
- The wave number no longer disappears during breaks.
- Increased the base price of Attack and Armor to 20, and Full HP to 40.
- The Scout's ability now slows down time for mobs.
- Updated ability icons when selecting a character.
- Renamed the Desert to the Desolation.
- Increased the Minotaur's HP to 100.
- The Minotaur's special attack now includes 16 projectiles that can penetrate walls, with added particle effects.
- Improved the settings screen.
- Renamed the Cyclope to "Cyclops" in English.
Bug Fixes:
- Fixed the issue with a high number of Minotaurs appearing after wave 10.
- Miscellaneous fixes in the main menu.
- Addressed issues related to pseudorandomness.
- Fixed mouse input handling issues when clicking buttons.
- Resolved minor memory leak problems.
v0.2.3
New features:
- Added sprint! Can be activated by holding left shift
- Added key descriptions to settings
- Added new upgrade for Knight - Paladin, whose ability gives additional +5 Reg
- Added the ability to buy full HP, which always heals to maximum level
- Added special attack for Minotaur, which is triggered every 5 seconds
Changes:
- After wave 10, monsters no longer increase in attack and HP
- Limited the number of monsters during one wave to 100
- Knight, Crusader, and Paladin shields now additionally block all projectiles, and their cooldown has been increased to 20 seconds
- Duration of Crusader and Paladin shields has been extended to 10 seconds
- Increased XP from monsters after wave 10
- Changed monster AI to detect each other
- Added missing shadows in Ruins
- Decreased frequency of spawning Cyclops
- Improved Minotaur texture made by our artist :)
- Restored the previous Goblin texture
- Minor performance improvements for projectiles
- Centered and corrected text in shop, level up screen, and upgrade screen
- Armor and sprint are available during level up
Bug fixes:
- Lack of gameover sound in some death cases
- Lack of dimmed background during exit screen
- Glitched numbers during purchase in shop
- Reaching level 10.
v0.2.2
Added:
- Added new knight upgrade - Crusader!
- Added new map - Permafrost!
- Added description to items in the shop
Changes:
- Changed goblin look to christmas :)
- Nerfed monster count after 10th wave
- Increased gold from Minotaur from 25 -> 50
- Increased critical chance for Warrior from 10% -> 20%
- Increased attack speed for Warrior from 3 -> 4, however each point is weaker now
Fixed:
- Fixed Master's ability
- Fixed a bug with buying in shop while not having it open
- Added missing shadows in Desert map
v0.2.1
Added:
- Added new map - Desert! From now, new maps will appear on panorama menu
- Added 2 new upgrades - Master and Bomber - upgrades are available on level 10, after choosing Ninja
- Added 2 new sounds - throwing shuriken and ability use
- Added 2 new tracks, one in main menu and the other during the game
- Added boss bar
- Added icons displaying ability after choosing upgrade
- On easy difficulty chance for droping heart from monster is now increased from 25%->50%
- On hard difficulty drops disappear after 10 seconds
- New engines for music, sounds, monsters, projectiles and particles
Changes:
- Balanced gold from monsters
- Balanced getting lvl
- Reduced monster count
- Turned off AI for Minotaur (as it is still in development)
- Option to open shop during game (before it was possible only between waves). Opening shop disables attack, only allowing for movement
- Reduced armor price from 12 -> 10
- Price increase in shop from 50% to 60%
- Increased based warrior attack from 3 -> 5
- Nerfed Minotaur attack speed from 3 -> 2
- Changed buying hearts in shop, for 20 gold +2 MaxHP instead of +5 HP
- Pushed one wall tile on Ruins map
- Skaut ability was improved from +25% -> +30% speed
Fixed:
- Fixed bug with english translation
- Fixed bug with monster spawning in left corner of the map
- Fixed bug with lack of monster when it should first occur on wave
- Fixed bug with purchasing armor while having Knight's ability
v0.2.0
- New Boss - Minotaur - currently in the workings
- Refreshed first map Ruins with new textures
- Improved Mob AI
- Knight and Scout nerfed
- Increasing items pricing
- Info about new monsters coming in waves
- New sounds and music
- Improved fps
- New settings and panorama in main menu
v0.1.8
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New attribute - armor - each point reduces 5% of damage
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New shop window while being between waves, able to buy attack or armor - E key to enable shop
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New text with info about total monsters killed and with difficulty name
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UI overhauled in hero choosing
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HP Bar flash effect when absorbing damage
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Escape key pauses gameplay
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Removed VSync, added fps limit to choose, game now support 720p+ resolution, 16:9 aspect ratio only
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Also while applying settings, game automatically restarts :)
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Increased monster reach to 3/4 of a block
v0.1.7
New upgrades for Warrior:
- Added Knight
- Added Scout
- Added coin and heart drop from Monsters
Bugfixes:
- Lots of smaller performance improvements