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* NvBlastAsset::testForValidChunkOrder (used when creating an NvBlast…
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…Asset) is now more strict, requiring parent chunk descriptors to come before their children. It is still less strict than the order created by NvBlastBuildAssetDescChunkReorderMap.

* Added FractureTool::setApproximateBonding function.  Signals the tool to create bonds by proximity instead of just using cut plane data.
* Chunks which have been merged using the uniteChunks function may be merged again
* Restored chunk volume calculation
* NvBlastBuildAssetDescChunkReorderMap failure cases fixed.
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nvidia-bgaldrikian committed Sep 17, 2019
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Expand Up @@ -24,6 +24,7 @@ var class_nv_1_1_blast_1_1_fracture_tool =
[ "release", "class_nv_1_1_blast_1_1_fracture_tool.html#a78da4a0d726ec1b541166cd3c46df67e", null ],
[ "replaceMaterialId", "class_nv_1_1_blast_1_1_fracture_tool.html#a78194aeece0c12c2035c79458ff49c9f", null ],
[ "reset", "class_nv_1_1_blast_1_1_fracture_tool.html#ab462c92fa47a5359bf3d19cf44af80f4", null ],
[ "setApproximateBonding", "class_nv_1_1_blast_1_1_fracture_tool.html#a33c19de2bc8ea52394651d184076db5c", null ],
[ "setChunkMesh", "class_nv_1_1_blast_1_1_fracture_tool.html#aecd9be996bba9329418fd91db8235ebe", null ],
[ "setInteriorMaterialId", "class_nv_1_1_blast_1_1_fracture_tool.html#ac8c4f90133fdf32969cad6e4c520414f", null ],
[ "setRemoveIslands", "class_nv_1_1_blast_1_1_fracture_tool.html#a251738022e498b819e88536577470735", null ],
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23 changes: 13 additions & 10 deletions docs/api_docs/files/functions.html

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