Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

CMake+VcPkg: Use Metal backend for ANGLE instead of OpenGL+Metal #2999

Open
wants to merge 4 commits into
base: master
Choose a base branch
from

Conversation

ADKaster
Copy link
Member

  • Add an overlay port for angle
  • Add a feature for "metal", using both custom cmake patches and copying webkit's changes.diff patch from the referenced WebKit commit in the CMakeLists.txt.
  • Support enable "metal" feature in our vcpkg.json.

This will be the returned egl configuration attribute for
EGL_BIND_TO_TEXTURE_TARGET_ANGLE once we transition to using the
Metal ANGLE backend directly.
Copy link
Member

@kalenikaliaksandr kalenikaliaksandr left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

I tested this on my mac and it seems like the change breaks WebGL support, e.g. https://twgljs.org/examples/primitives.html is blank white screen now.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants