Aspect Ratio Correction
0.10.2
- Title screen and maps work at 21:9
- Wider aspect ratios ARE supported, but environmental shadow projection breaks at some point between 21:9 and 3x 16:9.
0.10.2.1 Maintains a list of textures that should be stretched horizontally / vertically depending on aspect ratio (16:10 should be supported now)
0.10.2.2 Adds Speed Run Mode to Fun Stuff
0.10.1
- Most UI elements (skits and map aside) work now at 21:9, including fullscreen transitions during loading / battle
- Added three new hotkeys (customizable under Debug tab)
Buttons Function Ctrl+Shft+F1 Clear Enemies From Area Ctrl+Shft+F2 Respawn All Enemies Ctrl+Shft+/ Timestop in Battle / AI Freeze on Map 0.10.1.1 Adds camera aspect ratio correction, but you must run the game once and exit before this feature works -- it uses the last known resolution because these values are hard-coded and need to be changed at application start rather than resolution change.
0.10.1.2 Optimizes memory pattern scanner to throw out misaligned memory addresses and addresses belonging to other DLLs; should resolve some third-party crashes.
0.10.0
- Skits are known not to work with aspect ratio correction enabled
- Use Ctrl+Shift+Alt+. to toggle Aspect Ratio Correction (keybinding is customizable)
- Mouse input is not aspect ratio corrected yet, don't try to use game menus with the mouse 😄
- Set game's aspect ratio correction to OFF in order to use this feature