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Three4g

A Three.js wrapper for GWT

Maven

Current Version 0.108, implements 0.108 version of three.js

<dependency>
    <groupId>org.treblereel.gwt</groupId>
    <artifactId>three4g</artifactId>
    <version>0.108</version>
</dependency>

Setup

all you need to do is add

<inherits name="org.treblereel.gwt.Three4G"/>

to your gwt project module, or

<inherits name="org.treblereel.gwt.Three4GMin"/>

for min version.

Code example

PerspectiveCamera  camera = new PerspectiveCamera( 70, aspect, 1, 1000 );
camera.position.z = 400;

Scene  scene = new Scene();

Texture texture = new TextureLoader().load( "https://threejs.org/examples/textures/crate.gif");

BoxBufferGeometry geometry = new BoxBufferGeometry( 200, 200, 200 );

MeshBasicMaterialParameters meshBasicMaterialParameters = new MeshBasicMaterialParameters();
meshBasicMaterialParameters.map = texture;

MeshBasicMaterial material = new MeshBasicMaterial(meshBasicMaterialParameters);

Mesh  mesh = new Mesh(geometry, material);

scene.add(mesh);

WebGLRenderer  webGLRenderer = new WebGLRenderer();

Like we do in Java world and pretty close to javascript original.

For a complete "hello world" app, have a look at hello-three4g/.

DEMO

here is a demo page with lots of examples

License

Licensed under the Apache License, Version 2.0

Contributing

Pull Requests are welcome by all.

feel free to contact me anytime