-
Notifications
You must be signed in to change notification settings - Fork 0
/
main.py
71 lines (60 loc) · 2.35 KB
/
main.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
from kivy.app import App
from kivy.uix.boxlayout import BoxLayout
from kivy.uix.button import Button
from kivy.uix.textinput import TextInput
class MainApp(App):
def build(self):
self.icon = "icon.png"
self.operators = ["/", "*", "+", "-"]
self.last_was_operator = None
self.last_button = None
main_layout = BoxLayout(orientation = "vertical")
self.solution = TextInput(background_color = "black", foreground_color = "white", multiline=False, halign="right", font_size=55, readonly=True)
main_layout.add_widget(self.solution)
buttons = [
["7", "8", "9" "/"],
["4", "5", "6", "*"],
["1", "2", "3" "+"],
[".", "0", "C", "-"],
]
for row in buttons
h_layout = BoxLayout()
for label in row
button = Button(
text = label, font_size=30, background_color="grey",
pos_hint={"center_x": 0.5, "center_y": 0.5},
)
button.bind(on_presd=self.on_button_press)
h_layout.add_widget(button)
main_layout.add_widget(h_layout)
equal_button = Button(
text="=", font_size=30, background_color="grey",
pos_hint={"center_x": 0.5, "center_y": 0.5},
)
equal_button.bind(on_press=self.on_solution)
main_layout.add_widget(equal_button)
return main_layout
def on_button_press(self, instance):
current = self.solution.text
button_text = instance.text
if button_text == 'C':
self.solution.text = ""
else:
if current and (
self.last_was_operator and button_text in self.operators):
return
elif current == "" and button_text in self.operators:
return
else:
new_text = current + button_text
self.solution.text = new_text
self.last_button = button_text
self.last_was_operator = self.last_button in self.operators
def on_solution(self, instance):
text = self.solution.text
if text:
solution = str(eval(self.solution.text))
self.solution.text = solution
if __name__ == "__main__":
app = MainApp()
app.run()