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uk105.rs
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uk105.rs
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//! United Kingdom keyboard support
use crate::{DecodedKey, HandleControl, KeyCode, KeyboardLayout, Modifiers};
/// A standard United Kingdom 102-key (or 105-key including Windows keys) keyboard.
///
/// Has a 2-row high Enter key, with Oem5 next to the left shift (ISO format).
pub struct Uk105Key;
impl KeyboardLayout for Uk105Key {
fn map_keycode(
&self,
keycode: KeyCode,
modifiers: &Modifiers,
handle_ctrl: HandleControl,
) -> DecodedKey {
match keycode {
KeyCode::Oem8 => {
if modifiers.is_altgr() {
DecodedKey::Unicode('|')
} else if modifiers.is_shifted() {
DecodedKey::Unicode('¬')
} else {
DecodedKey::Unicode('`')
}
}
KeyCode::Key2 => {
if modifiers.is_shifted() {
DecodedKey::Unicode('"')
} else {
DecodedKey::Unicode('2')
}
}
KeyCode::Oem3 => {
if modifiers.is_shifted() {
DecodedKey::Unicode('@')
} else {
DecodedKey::Unicode('\'')
}
}
KeyCode::Key3 => {
if modifiers.is_shifted() {
DecodedKey::Unicode('£')
} else {
DecodedKey::Unicode('3')
}
}
KeyCode::Key4 => {
if modifiers.is_altgr() {
DecodedKey::Unicode('€')
} else if modifiers.is_shifted() {
DecodedKey::Unicode('$')
} else {
DecodedKey::Unicode('4')
}
}
KeyCode::Oem7 => {
if modifiers.is_shifted() {
DecodedKey::Unicode('~')
} else {
DecodedKey::Unicode('#')
}
}
KeyCode::Oem5 => {
if modifiers.is_shifted() {
DecodedKey::Unicode('|')
} else {
DecodedKey::Unicode('\\')
}
}
e => {
let us = super::Us104Key;
us.map_keycode(e, modifiers, handle_ctrl)
}
}
}
}
#[cfg(test)]
mod test {
use super::*;
use crate::{EventDecoder, HandleControl, Keyboard, ScancodeSet, ScancodeSet1, ScancodeSet2};
#[test]
fn layout() {
// Codes taken from https://kbdlayout.info/kbduk/overview+scancodes?arrangement=ISO105
let mut s = ScancodeSet1::new();
let mut dec = EventDecoder::new(Uk105Key, HandleControl::Ignore);
let data = [
(0x29, '`'),
(0x02, '1'),
(0x03, '2'),
(0x04, '3'),
(0x05, '4'),
(0x06, '5'),
(0x07, '6'),
(0x08, '7'),
(0x09, '8'),
(0x0a, '9'),
(0x0b, '0'),
(0x0c, '-'),
(0x0d, '='),
(0x0f, '\t'),
(0x10, 'q'),
(0x11, 'w'),
(0x12, 'e'),
(0x13, 'r'),
(0x14, 't'),
(0x15, 'y'),
(0x16, 'u'),
(0x17, 'i'),
(0x18, 'o'),
(0x19, 'p'),
(0x1a, '['),
(0x1b, ']'),
(0x1e, 'a'),
(0x1f, 's'),
(0x20, 'd'),
(0x21, 'f'),
(0x22, 'g'),
(0x23, 'h'),
(0x24, 'j'),
(0x25, 'k'),
(0x26, 'l'),
(0x27, ';'),
(0x28, '\''),
(0x2B, '#'),
(0x1c, '\n'),
(0x56, '\\'),
(0x2c, 'z'),
(0x2d, 'x'),
(0x2e, 'c'),
(0x2f, 'v'),
(0x30, 'b'),
(0x31, 'n'),
(0x32, 'm'),
(0x33, ','),
(0x34, '.'),
(0x35, '/'),
];
for (code, unicode) in data {
let ev = s.advance_state(code).unwrap().unwrap();
assert_eq!(Some(DecodedKey::Unicode(unicode)), dec.process_keyevent(ev));
}
}
#[test]
fn test_hash() {
let mut k = Keyboard::new(
ScancodeSet2::new(),
Uk105Key,
HandleControl::MapLettersToUnicode,
);
// As seen on a UK 105 key Dell PS/2 keyboard when pressing `~#`
let ev = k.add_byte(0x5D).unwrap().unwrap();
let decoded_key = k.process_keyevent(ev);
assert_eq!(decoded_key, Some(DecodedKey::Unicode('#')));
}
#[test]
fn test_backslash() {
let mut k = Keyboard::new(
ScancodeSet2::new(),
Uk105Key,
HandleControl::MapLettersToUnicode,
);
// As seen on a UK 105 key Dell PS/2 keyboard when pressing `|\`
let ev = k.add_byte(0x61).unwrap().unwrap();
let decoded_key = k.process_keyevent(ev);
assert_eq!(decoded_key, Some(DecodedKey::Unicode('\\')));
}
#[test]
fn test_tilde() {
let mut k = Keyboard::new(
ScancodeSet2::new(),
Uk105Key,
HandleControl::MapLettersToUnicode,
);
// As seen on a UK 105 key Dell PS/2 keyboard when pressing Shift and `~#`
let ev = k.add_byte(0x12).unwrap().unwrap();
let _ = k.process_keyevent(ev);
let ev = k.add_byte(0x5D).unwrap().unwrap();
let decoded_key = k.process_keyevent(ev);
assert_eq!(decoded_key, Some(DecodedKey::Unicode('~')));
}
#[test]
fn test_pipe() {
let mut k = Keyboard::new(
ScancodeSet2::new(),
Uk105Key,
HandleControl::MapLettersToUnicode,
);
// As seen on a UK 105 key Dell PS/2 keyboard when pressing Shift and `|\`
let ev = k.add_byte(0x12).unwrap().unwrap();
let _ = k.process_keyevent(ev);
let ev = k.add_byte(0x61).unwrap().unwrap();
let decoded_key = k.process_keyevent(ev);
assert_eq!(decoded_key, Some(DecodedKey::Unicode('|')));
}
}