Skip to content
Ray edited this page Mar 5, 2017 · 37 revisions

Welcome to the raylib wiki! Here you will find information about raylib library.

  • First section details how raylib is designed and structured, explains decisions taken on the development process and how some things work internally.

  • Second section include information on how to compile and configure raylib for multiple platforms.

  • Third section includes some small tutorials on how-to do some specific things on raylib library, like preparing SpriteFonts or configure a external TFT for RaspberryPi.

Please, don't hesitate to contact me if you need further information or you consider some crucial point is missing in this Wiki.

Clone this wiki locally