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@jacopomazzoni – just checking out issues thread and can lend a quick answer here. It is working – however texture() should be assigned before the model(), similar to fill()/stroke() style properties. It was working without push()/pop(), because it was being set at the bottom and then continued working on next draw cycle. It happens so fast, one doesn't notice. With the texture not appearing when under the model within a push/pop, actually means it is working since it's preventing anything else from knowing that texture was set. Hope that helps!
Most appropriate sub-area of p5.js?
p5.js version
1.11.1
Web browser and version
p5js editor, firefox and chrome latest lts tested
Operating system
mac and win
Steps to reproduce this
Steps:
Snippet:
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