The latest version of this document lives in the vcpkg repo.
Build a msvc makefile project.
vcpkg_build_nmake(
SOURCE_PATH <${SOURCE_PATH}>
[NO_DEBUG]
[TARGET <all>]
[PROJECT_SUBPATH <${SUBPATH}>]
[PROJECT_NAME <${MAKEFILE_NAME}>]
[PRERUN_SHELL <${SHELL_PATH}>]
[PRERUN_SHELL_DEBUG <${SHELL_PATH}>]
[PRERUN_SHELL_RELEASE <${SHELL_PATH}>]
[OPTIONS <-DUSE_THIS_IN_ALL_BUILDS=1>...]
[OPTIONS_RELEASE <-DOPTIMIZE=1>...]
[OPTIONS_DEBUG <-DDEBUGGABLE=1>...]
[TARGET <target>])
Specifies the directory containing the source files.
By convention, this is usually set in the portfile as the variable SOURCE_PATH
.
Specifies the sub directory containing the makefile.vc
/makefile.mak
/makefile.msvc
or other msvc makefile.
Specifies the name of msvc makefile name.
Default is makefile.vc
This port doesn't support debug mode.
Install binaries after build.
Script that needs to be called before build
Script that needs to be called before debug build
Script that needs to be called before release build
Additional options passed to generate during the generation.
Additional options passed to generate during the Release generation. These are in addition to OPTIONS
.
Additional options passed to generate during the Debug generation. These are in addition to OPTIONS
.
The target passed to the nmake build command (nmake/nmake install
). If not specified, no target will
be passed.
Adds the appropriate Release and Debug bin\
directories to the path during the build such that executables can run against the in-tree DLLs.
This command should be preceded by a call to vcpkg_configure_nmake()
.
You can use the alias vcpkg_install_nmake()
function if your makefile supports the
"install" target