Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Sample projects unresponsive to gestures. #189

Open
Remywood opened this issue Feb 21, 2020 · 2 comments
Open

Sample projects unresponsive to gestures. #189

Remywood opened this issue Feb 21, 2020 · 2 comments

Comments

@Remywood
Copy link

We have downloaded spin view app on a first-generation hololens and are successfully able to run the ball shooter sample and the VR paint sample. Unfortunately, they are not responding to gestures - we tried air taps, we tried air tap and hold, movement with hands, we tried running both samples multiple times and were never able to use gestures.

There may be an issue here, is anyone able to run these samples anymore?

@Almost-Done
Copy link
Member

Almost-Done commented Mar 17, 2020

Thank you for reporting this problem!

It sounds like hands input is not propagating as expected through Gamepad APIs to scripts. I'll take a look. What OS version are you running?

@aniongithub
Copy link

aniongithub commented Mar 25, 2021

@Almost-Done Responding because I'm seeing the same issue. I'm directly scanning the Ballshooter VR from the samples page on my Hololens V1 running:

Windows Holographic: 10.0.17134.111
Firmware revision number: 0005.05.S.18011091036R

Expected result as the example states is: "Shoot balls with you VR controller (or hands on HoloLens) and see them bouncing around a virtual room."
Observed result is: the balls fall to the floor and hands/clicker has no effect.

Same is true of other samples that require interaction.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants