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how to use gWidgets2 in OS X Mavericks #80
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You can use type="source" I would think. There is no compilation involved. |
That should be fine for using the tcltk toolkit, but not for the RGtk toolkit, which is a pain to install on newer versions of Mac OS X: This is a problem Mac users of my retistruct pacakge (http://cran.r-project.org/web/packages/retistruct/index.html) are facing. I'm whether I should focus my efforts on:
Using tcltk doesn't seem to be an option, as I need to be able to use |
I can help David with debugging any test packages as I have a mac (currently running 10.9). |
I wish I could help here. At some point there was a magic combination that I could get RGtk working on my Mac, but now I just fix things on the package within a virtual machine. (I want the newer Gtk3 libraries for something else and keeping both was an issue). I think the best option is to soldier on with trying to get RGtk2 to work on the mac, as the rJava interface is problematic (no interest, and a bigger pain to develop). You might try gWidgets2Qt, but I'm not sure getting qtbase to work is any easier than RGtk2 on the mac. |
Thanks for the help. I'd not thought about the Gtk3 libraries. I understand that once port install gtk3 or even port install gtk3 +no_x11 +quartz One option might be to try produce RGtk3, i.e. a version of RGtk2 using |
I've summarised the various possibilities for installing RGtk2 here: davidcsterratt/retistruct#4 |
OS X Mavericks binaries is not available.
could you provide one?or Is there any possible for me to use this one
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