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[4.0] The level fails to load #168
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Seems like you are running into this upstream bug godotengine/godot#75815 |
I've been forced to use the old load() method temporarily because I completely relied on the resource loader and now it is impossible to load any scene to test or develop, hope it can be fixed for 4.0.3 |
I think you're right, I tried disabling sub thread use when calling
All you need to work around this is not override |
I try to load two scenes with use_sub_threads I get errors from both scenes: without it I get only this for the second one I queue all the scenes I need to load in a for loop, then request them to the loader, this worked fine in 4.0.1 |
OS/device including version:
Fedora 37
Issue description:
Attempting to load the level from the menu in the 4.0-dev branch using Godot 4.0.2 does nothing but print:
The scenes mentioned open in the editor just fine, and saving them again does nothing.
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