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Per position water flow #10

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fire opened this issue Jan 17, 2021 · 2 comments
Open

Per position water flow #10

fire opened this issue Jan 17, 2021 · 2 comments
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@fire
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fire commented Jan 17, 2021

func _get_water_flow(positions):
	var ret = []
	return ret

To give rivers with turbulence and flow maps to the simulation's flow direction.

@fire fire changed the title p Per position water flow Jan 17, 2021
@fire
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fire commented Jan 17, 2021

Simulating from top to bottom is lacking. It'll be more visually accurate to also have flow simulation.

https://twitter.com/iFiery/status/1350905604932472833

@fire
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fire commented Sep 4, 2022

I don't have the original test cases. How do I know this works? https://github.com/godot-extended-libraries/hydro/tree/flow-vector-4

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