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CHANGELOG.md

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Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog and this project adheres to Semantic Versioning.

Fixed

  • Interpolation is no longer FPS-dependent. It now matches the previous behavior at 60 Hz regardless of the rendered framerate.

1.1.1 - 2023-03-20

Changed

  • Updated to support Godot 4.0.stable.

1.1.0 - 2021-09-24

Changed

  • Updated to support the latest Godot master branch as of September 2021.

1.0.0 - 2020-10-12

  • Initial versioned release.