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GNUmakefile
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#
# GNU 'make' file
#
SHELL = /bin/bash
# Change to your own Apple Developer ID, if you want to code-sign the resultant .app
APPLEID ?= [email protected]
TEAMID ?= ZD8TVTCXDS
# The unique App ID assigned by App Store Connect, under App Information (NOT your Apple ID!!)
APPID ?= 1608360813
#DEVID ?= 3rd Party Mac Developer Application: Perry Kundert ($(TEAMID))
DEVID ?= Developer ID Application: Perry Kundert ($(TEAMID))
PKGID ?= 3rd Party Mac Developer Installer: Perry Kundert ($(TEAMID))
#PKGID ?= Developer ID Installer: Perry Kundert ($(TEAMID))
DSTID ?= Apple Distribution: Perry Kundert ($(TEAMID))
BUNDLEID ?= ca.kundert.perry.SLIP39
APIISSUER ?= 5f3b4519-83ae-4e01-8d31-f7db26f68290
APIKEY ?= 5H98J7LKPC
# Various cx_Freeze targets are at paths with computed extensions, eg: build/exe.win-amd64-3.10/
CXFREEZE_VER ?= 3.10
CXFREEZE_ARCH ?= amd64
CXFREEZE_EXT ?= win-$(CXFREEZE_ARCH)-$(CXFREEZE_VER)
#SIGNTOOL ?= "/c/Program Files (x86)/Windows Kits/10/bin/10.0.19041.0/x86"
SIGNTOOL ?= "c:\Program Files (x86)\Windows Kits\10\bin\10.0.19041.0\x86\signtool.exe"
# PY[3] is the target Python interpreter; require 3.9+. Detect if it is named python3 or python.
PY3 ?= $(shell python3 --version >/dev/null 2>&1 && echo python3 || echo python )
VERSION = $(shell $(PY3) -c 'exec(open("slip39/version.py").read()); print( __version__ )')
PLATFORM ?= $(shell $(PY3) -c "import sys; print( sys.platform )" )
ifeq ($(PLATFORM),darwin)
INSTALLER := dmg
else ifeq ($(PLATFORM),win32)
INSTALLER := msi
else
INSTALLER :=
endif
# To see all pytest output, uncomment --capture=no, ...
PYTESTOPTS = #-vv --doctest-modules # --capture=no # --log-cli-level=INFO
PY3TEST = $(PY3) -m pytest $(PYTESTOPTS)
# VirtualEnv: Build them in eg. ~/src/python-slip39-1.2.3/
# o Will use the *current* git branch when creating a venv and populating it
VENV_LOCAL ?= ~/src/
GHUB_NAME = python-slip39
GHUB_REPO = [email protected]:pjkundert/$(GHUB_NAME)
GHUB_BRCH = $(shell git rev-parse --abbrev-ref HEAD )
VENV_NAME = $(GHUB_NAME)-$(VERSION)
VENV_OPTS = # --copies # Doesn't help; still references some system libs.
.PHONY: all help test doctest analyze pylint build-check build install upload clean FORCE
all: help
help:
@echo "GNUmakefile for cpppo. Targets:"
@echo " help This help"
@echo " test Run unit tests under Python3"
@echo " clean Remove build artifacts"
@echo " build Build clean dist wheel and app under Python3"
@echo " install Install in /usr/local for Python3"
@echo " upload Upload new version to pypi (package maintainer only)"
@echo " app Build the macOS SLIP-39.app"
@echo " installer Build the .dmg, .msi, as appropriate for PLATFORM"
@echo " print-PLATFORM prints the detected PLATFORM"
test:
$(PY3TEST)
analyze:
flake8 -j 1 --max-line-length=200 \
--ignore=W503,E201,E202,E127,E221,E223,E226,E231,E241,E242,E251,E265,E272,E274 \
slip39
pylint:
cd .. && pylint slip39 --disable=W,C,R
build-check:
@$(PY3) -m build --version \
|| ( \
echo -e "\n\n!!! Missing Python modules; run:"; \
echo -e "\n\n $(PY3) -m pip install --upgrade pip setuptools wheel build\n"; \
false; \
)
signing-check:
$(SIGNTOOL)
build: clean wheel
#
# org-mode products.
#
# deps: All of the gui/.txt files needed to built, before the sdist, wheel or app
#
# emacs $< --batch -f org-ascii-export-to-ascii --kill
%.txt: %.org
emacs --batch \
--eval "(require 'org)" \
--insert "$<" \
--eval "(org-ascii-export-as-ascii nil nil nil nil '(:ascii-charset utf-8))" \
--eval "(write-file \"$@\")" \
--kill
TXT = $(patsubst %.org,%.txt,$(wildcard slip39/*/*.org))
slip39/gui/SLIP-39.txt:
toilet --font ascii12 SLIP-39 > $@
@echo " Safe & Effective (tm) Crypto Wallet Backup and Recovery" >> $@
@echo " (explanations and instructions will appear here)" >> $@
slip39/layout/COVER.txt:
toilet --width 200 https://slip39.com > $@
@echo " Safe & Effective (tm) Crypto Wallet Backup and Recovery" >> $@
@echo " (explanations and instructions will appear here)" >> $@
# Any build dependencies that are dynamically generated, and may need updating from time to time
deps: $(TXT) slip39/gui/SLIP-39.txt slip39/layout/COVER.txt
#
# VirtualEnv build, install and activate
#
venv: $(VENV_LOCAL)/$(VENV_NAME)
venv-activate: $(VENV_LOCAL)/$(VENV_NAME)-activate
$(VENV_LOCAL)/$(VENV_NAME):
@git diff --quiet || ( \
echo -e "\n\n!!! Git repo branch $(GHUB_BRCH) is dirty; cannot create venv!"; false \
)
@echo; echo "*** Building $@ VirtualEnv..."
@rm -rf $@ && $(PY3) -m venv $(VENV_OPTS) $@ \
&& cd $@ && git clone $(GHUB_REPO) -b $(GHUB_BRCH) \
&& . ./bin/activate \
&& make -C $(GHUB_NAME) install-dev install
# Activate a given VirtualEnv, and go to its python-slip39 installation
# o Creates a custom venv-activate.sh script in the venv, and uses it start
# start a sub-shell in that venv, with a CWD in the contained python-slip39 installation
$(VENV_LOCAL)/$(VENV_NAME)-activate: $(VENV_LOCAL)/$(VENV_NAME)
@echo; echo "*** Activating $@ VirtualEnv"
@[ -s $</venv-activate.sh ] || ( \
echo "PS1='[\u@\h \W)]\\$$ '"; \
echo "[ ! -r ~/.git-completion.bash ] || source ~/.git-completion.bash"; \
echo "[ ! -r ~/.git-prompt.sh ] || source ~/.git-prompt.sh && PS1='[\u@\h \W\$$(__git_ps1 \" (%s)\")]\\$$ '"; \
echo "source $</bin/activate"; \
echo "cd $</$(GHUB_NAME)"; \
) > $</venv-activate.sh
@bash --init-file $</venv-activate.sh -i
wheel: deps dist/slip39-$(VERSION)-py3-none-any.whl
dist/slip39-$(VERSION)-py3-none-any.whl: build-check FORCE
$(PY3) -m build
@ls -last dist
# Install from wheel, including all optional extra dependencies (except dev)
install: dist/slip39-$(VERSION)-py3-none-any.whl FORCE
$(PY3) -m pip install --force-reinstall $<[gui,wallet,serial]
install-dev:
$(PY3) -m pip install --upgrade -r requirements-dev.txt
# Building / Signing / Notarizing and Uploading the macOS or win32 App
# o TODO: no signed and notarized package yet accepted for upload by macOS App Store
#
# Mac: To build the .dmg installer, run:
# make clean
# make installer # continue running every couple of minutes 'til the App is notarized
#
installer: $(INSTALLER)
dmg: deps app-dmg-valid
pkg: deps app-pkg-valid
msi: deps dist/slip39-$(VERSION)-win64.msi
exe: deps build/exe.$(CXFREEZE_EXT)/SLIP-39.exe
app: deps dist/SLIP-39.app
app-packages: app-zip-valid app-dmg-valid app-pkg-valid
app-upload: app-dmg-upload
# Generate, Sign and Package the macOS SLIP-39.app GUI for App Store or local/manual installation
# o Try all the approaches of packaging a macOS App for App Store upload
app-dmg: dist/SLIP-39-$(VERSION).dmg
app-zip: dist/SLIP-39-$(VERSION).zip
app-pkg: dist/SLIP-39-$(VERSION).pkg
app-dmg-valid: dist/SLIP-39-$(VERSION).dmg.valid
app-zip-valid: dist/SLIP-39-$(VERSION).zip.valid
app-pkg-valid: dist/SLIP-39-$(VERSION).pkg.valid
app-dmg-upload: dist/SLIP-39-$(VERSION).dmg.upload-package
app-zip-upload: dist/SLIP-39-$(VERSION).zip.upload-package
app-pkg-upload: dist/SLIP-39-$(VERSION).pkg.upload-package
#
# Build the windows .msi installer. Must build and sign the .exe first
#
build/exe.$(CXFREEZE_EXT)/SLIP-39.exe:
@echo -e "\n\n*** Building $@"
@$(PY3) setup.py build_exe > cx_Freeze.build_exe.log \
&& echo -e "\n\n*** $@ Build successfully:" \
|| ( echo -e "\n\n!!! $@ Build failed:"; tail -20 cx_Freeze.build_exe.log; false )
dist/slip39-$(VERSION)-win64.msi: build/exe.$(CXFREEZE_EXT)/SLIP-39.exe # signing-check
#@echo -e "\n\n*** Signing $<"
#$(SIGNTOOL) sign /v /t \
# http://timestamp.digicert.com \
# /n "$(DEVID)" \
# $<
@echo -e "\n\n*** Package $@"
@$(PY3) setup.py bdist_msi > $cx_Freeze.bdist_msi.log \
&& echo -e "\n\n*** $@ Build successfully:" \
|| ( echo -e "\n\n!!! $@ Build failed:"; tail -20 cx_Freeze.bdist_msi.log; false )
#
# Build the macOS App, and create and sign the .dmg file
#
# o Uses https://github.com/sindresorhus/create-dmg
# - npm install --global create-dmg
# - Renames the resultant file from "SLIP-39 1.2.3.dmg" to "SLIP-39-1.2.3.dmg"
# - It automatically finds the correct signing key (unkown)
#
dist/SLIP-39-$(VERSION).dmg: dist/SLIP-39.app
@echo -e "\n\n*** Creating and signing DMG $@..."
npx create-dmg --overwrite $<
mv "SLIP-39 $(VERSION).dmg" "$@"
@echo "Checking signature..."; ./SLIP-39.metadata/check-signature $@
.PHONY: dist/SLIP-39-$(VERSION).dmg-verify
dist/SLIP-39-$(VERSION).dmg-verify: dist/SLIP-39-$(VERSION).dmg
@echo -e "\n\n*** Verifying signing of $<..."
#codesign --verify -v $< \
# || ( echo "!!! Unable to verify codesign: "; codesign --verify -vv $<; false )
spctl --assess --type install --context context:primary-signature -vvv $< || \
spctl --assess --type execute --context context:primary-signature -vvv $< || \
spctl --assess --type open --context context:primary-signature -vvv $< || \
spctl --assess --type install -vvv $< || \
spctl --assess --type execute -vvv $< || \
spctl --assess --type open -vvv $<
# Notarize the .dmg, unless we've already uploaded it and have a RequestUUID
dist/SLIP-39-$(VERSION).dmg.notarization: dist/SLIP-39-$(VERSION).dmg
jq -r '.["notarization-upload"]["RequestUUID"]' $@ 2>/dev/null \
|| xcrun altool --notarize-app -f $< \
--primary-bundle-id $(BUNDLEID) \
--team-id $(TEAMID) \
--apiKey $(APIKEY) --apiIssuer $(APIISSUER) \
--output-format json \
> $@
# Refresh the ...dmg.notariation-status, unless it is already "Status: success"
dist/SLIP-39-$(VERSION).dmg.notarization-status: dist/SLIP-39-$(VERSION).dmg.notarization FORCE
[ -s $@ ] && grep "Status: success" $@ \
|| xcrun altool \
--apiKey $(APIKEY) --apiIssuer $(APIISSUER) \
--notarization-info $$( jq -r '.["notarization-upload"]["RequestUUID"]' $< ) \
| tee -a $@
# Check notarization status 'til Status: success, then staple it to ...dmg, and create ...dmg.valid marker file
dist/SLIP-39-$(VERSION).dmg.valid: dist/SLIP-39-$(VERSION).dmg.notarization-status FORCE
@grep "Status: success" $< || \
( tail -10 $<; echo -e "\n\n!!! App not yet notarized; try again in a few seconds..."; false )
( [ -r $@ ] ) \
&& ( echo -e "\n\n*** Notarization complete; refreshing $@" && touch $@ ) \
|| ( \
xcrun stapler staple dist/SLIP-39-$(VERSION).dmg && \
xcrun stapler validate dist/SLIP-39-$(VERSION).dmg && \
echo -e "\n\n*** Notarization attached to $@" && \
touch $@ \
)
# macOS ...dmg App Upload: Unless the ...dmg.upload file exists and is non-empty.
# o Try either upload-package and upload-app approach
# o NOTE that --apple-id is NOT your "Apple ID", it is the unique App ID
# See: https://github.com/fastlane/fastlane/issues/14783
dist/SLIP-39-$(VERSION).dmg.upload-package: dist/SLIP-39-$(VERSION).dmg dist/SLIP-39-$(VERSION).dmg.valid FORCE
[ -s $@ ] || ( \
echo -e "\n\n*** Uploading the signed DMG file: $<..." && \
echo "*** Verifying notarization stapling..." && xcrun stapler validate $< && \
echo "*** Checking signature..." && ./SLIP-39.metadata/check-signature $< && \
echo "*** Upload starting for $<..." && \
xcrun altool --upload-package $< \
--type macos \
--bundle-id $(BUNDLEID) --bundle-version $(VERSION) --bundle-short-version-string $(VERSION) \
--apple-id $(APPID) --team $(TEAMID) \
--apiKey $(APIKEY) --apiIssuer $(APIISSUER) \
| tee -a $@ \
)
dist/SLIP-39-$(VERSION).dmg.upload-app: dist/SLIP-39-$(VERSION).dmg dist/SLIP-39-$(VERSION).dmg.valid FORCE
[ -s $@ ] || ( \
echo -e "\n\n*** Uploading the signed DMG file: $<..." && \
echo "*** Verifying notarization stapling..." && xcrun stapler validate $< && \
echo "*** Checking signature..." && ./SLIP-39.metadata/check-signature $< && \
echo "*** Upload starting for $<..." && \
xcrun altool --upload-app -f $< \
--type macos \
--primary-bundle-id $(BUNDLEID) \
--apiKey $(APIKEY) --apiIssuer $(APIISSUER) \
| tee -a $@ \
)
#
# Create the .pkg, ensuring that the App was created and signed appropriately
# o Sign this w/ the ...Developer ID?
# - Nope: "...An installer signing identity (not an application signing identity) is required for signing flat-style products."
# See: https://lessons.livecode.com/m/4071/l/876834-signing-and-uploading-apps-to-the-mac-app-store
# o Need ... --product <path-to-app-bundle-Info.plist>
# According to this article, a "Developer ID Installer:..." signing key is required:
# See: https://forums.ivanti.com/s/article/Obtaining-an-Apple-Developer-ID-Certificate-for-macOS-Provisioning?language=en_US&ui-force-components-controllers-recordGlobalValueProvider.RecordGvp.getRecord=1
#
dist/SLIP-39-$(VERSION).pkg: dist/SLIP-39.app
productbuild --sign "$(PKGID)" --timestamp \
--identifier "$(BUNDLEID).pkg" \
--version $(VERSION) \
--component $< /Applications \
$@
# Confirm that the .pkg is signed w/ the correct certificates.
# See: https://developer.apple.com/documentation/security/notarizing_macos_software_before_distribution/resolving_common_notarization_issues
# Not these:
# spctl --assess --type install --context context:primary-signature -vvv $< || \
# spctl --assess --type execute --context context:primary-signature -vvv $< || \
# spctl --assess --type open --context context:primary-signature -vvv $< || \
# spctl --assess --type install -vvv $< || \
# spctl --assess --type execute -vvv $< || \
# spctl --assess --type open -vvv $< || true
# Wrong:
# o The developer.apple.com/documentation is wrong; it is directly in conflict with the error
# messages returned, demanding the 3rd Party Installer signing key
.PHONY: dist/SLIP-39-$(VERSION).pkg-verify
dist/SLIP-39-$(VERSION).pkg-verify: dist/SLIP-39-$(VERSION).pkg
@echo -e "\n\n*** Verifying signing of $<..."
pkgutil --check-signature $< | grep "Signed with a trusted timestamp"
#pkgutil --check-signature $< | grep "1. Developer ID Installer:"
#
# macOS Package Notarization
# See: https://oozou.com/blog/scripting-notarization-for-macos-app-distribution-38
# o The .pkg version doesn't work due to incorrect signing keys for the .pkg (unknown reason)
dist/SLIP-39-$(VERSION).pkg.notarization: dist/SLIP-39-$(VERSION).pkg dist/SLIP-39-$(VERSION).pkg-verify
jq -r '.["notarization-upload"]["RequestUUID"]' $@ 2>/dev/null \
|| xcrun altool --notarize-app -f $< \
--primary-bundle-id $(BUNDLEID) \
--team-id $(TEAMID) \
--apiKey $(APIKEY) --apiIssuer $(APIISSUER) \
--output-format json \
> $@
dist/SLIP-39-$(VERSION).pkg.notarization-status: dist/SLIP-39-$(VERSION).pkg.notarization FORCE
[ -s $@ ] && grep "Status: success" $@ \
|| xcrun altool \
--apiKey $(APIKEY) --apiIssuer $(APIISSUER) \
--notarization-info $$( jq -r '.["notarization-upload"]["RequestUUID"]' $< ) \
| tee -a $@
# Check notarization status 'til Status: success, then staple it to ...pkg, and create ...pkg.valid marker file
dist/SLIP-39-$(VERSION).pkg.valid: dist/SLIP-39-$(VERSION).pkg.notarization-status FORCE
@grep "Status: success" $< || \
( tail -10 $<; echo -e "\n\n!!! App not yet notarized; try again in a few seconds..."; false )
( [ -r $@ ] ) \
&& ( echo -e "\n\n*** Notarization complete; refreshing $@" && touch $@ ) \
|| ( \
xcrun stapler staple dist/SLIP-39-$(VERSION).pkg && \
xcrun stapler validate dist/SLIP-39-$(VERSION).pkg && \
echo -e "\n\n*** Notarization attached to $@" && \
touch $@ \
)
# macOS ...pkg App Upload: Unless the ...dmg.upload file exists and is non-empty.
# o Could also use Transporter
# o Try either upload-package and upload-app approach
# o NOTE that --apple-id is NOT your "Apple ID", it is the unique App ID (see above)
dist/SLIP-39-$(VERSION).pkg.upload-package: dist/SLIP-39-$(VERSION).pkg dist/SLIP-39-$(VERSION).pkg.valid FORCE
[ -s $@ ] || ( \
echo -e "\n\n*** Uploading the signed PKG file: $<..." && \
echo "*** Verifying notarization stapling..." && xcrun stapler validate $< && \
echo "*** Checking signature..." && ./SLIP-39.metadata/check-signature $< && \
echo "*** Upload starting for $<..." && \
xcrun altool --upload-package $< \
--type macos \
--bundle-id $(BUNDLEID) --bundle-version $(VERSION) --bundle-short-version-string $(VERSION) \
--apple-id $(APPID) --team $(TEAMID) \
--apiKey $(APIKEY) --apiIssuer $(APIISSUER) \
| tee -a $@ \
)
#
# Build the macOS App, and Package the macOS App as a Zip file for Notarization
#
# o Create a ZIP archive suitable for notarization.
#
dist/SLIP-39-$(VERSION).zip: dist/SLIP-39.app
@echo -e "\n\n*** Creating and signing DMG $@..."
@echo "Checking signature..." && ./SLIP-39.metadata/check-signature $<
codesign --verify $<
codesign -dv -r- $<
codesign -vv $<
rm -f $@
/usr/bin/ditto -c -k --keepParent "$<" "$@"
@ls -last dist
# Upload and notarize the .zip, unless we've already uploaded it and have a RequestUUID
dist/SLIP-39-$(VERSION).zip.notarization: dist/SLIP-39-$(VERSION).zip
jq -r '.["notarization-upload"]["RequestUUID"]' $@ 2>/dev/null \
|| xcrun altool --notarize-app -f $< \
--primary-bundle-id $(BUNDLEID) \
--team-id $(TEAMID) \
--apiKey $(APIKEY) --apiIssuer $(APIISSUER) \
--output-format json \
> $@
# Refresh the ...zip.notariation-status, unless it is already "Status: success"
dist/SLIP-39-$(VERSION).zip.notarization-status: dist/SLIP-39-$(VERSION).zip.notarization FORCE
[ -s $@ ] && grep "Status: success" $@ \
|| xcrun altool \
--apiKey $(APIKEY) --apiIssuer $(APIISSUER) \
--notarization-info $$( jq -r '.["notarization-upload"]["RequestUUID"]' $< ) \
| tee -a $@
# Check notarization status 'til Status: success, then mark the ...zip.valid
# o We can't staple anything to a zip, but the contained app will now pass Gateway
# on the client system, b/c it will check w/ Apple's servers that the app was notarized.
dist/SLIP-39-$(VERSION).zip.valid: dist/SLIP-39-$(VERSION).zip.notarization-status FORCE
@grep "Status: success" $< || \
( tail -10 $<; echo -e "\n\n!!! App not yet notarized; try again in a few seconds..."; false )
@echo -e "\n\n*** Notarization complete; refreshing $@" \
&& touch $@
# Submit App Zip w/o notarization stapled.
# o Doesn't work; same "Unsupported toolchain." error as ...-notarized.zip.upload
dist/SLIP-39-$(VERSION).zip.upload-package: dist/SLIP-39-$(VERSION).zip dist/SLIP-39-$(VERSION).zip.valid FORCE
[ -s $@ ] || xcrun altool --upload-package $< \
--type macos \
--bundle-id $(BUNDLEID) --bundle-version $(VERSION) --bundle-short-version-string $(VERSION) \
--apple-id $(APPID) \
--apiKey $(APIKEY) --apiIssuer $(APIISSUER) \
| tee -a $@
# Check notarization status 'til Status: success, then staple it to ...app, and create ...-notarized.zip
# o The .zip version works, but the notarization cannot be stapled to the zip;
# - It should usually be checked via Gatekeeper, by the recipient of the App in the .zip
# - We have to receive notification that the SLIP-39.zip.notarization-status Status: success
# - So, once we confirm notarization, just submit/publish the original .zip file
# o For other purposes (eg. just for manual installation), we can package the Notarized app
dist/SLIP-39-$(VERSION)-notarized.zip: dist/SLIP-39-$(VERSION).app dist/SLIP-39-$(VERSION).zip.valid
( [ -r $@ ] ) \
&& ( echo -e "\n\n*** Notarization compete; not re-generating $@"; true ) \
|| ( \
xcrun stapler staple $<; \
xcrun stapler validate $<; \
echo -e "\n\n*** Notarization attached to $<; creating $@"; \
/usr/bin/ditto -c -k --keepParent "$<" "$@"; \
ls -last dist; \
)
# macOS ...zip App Upload: Unless the ...zip.upload file exists and is non-zero
# o I don't think it is possible to construct, notarize and submit an App for the macOS store via Zip
# - We can't staple the notarization onto it. Must use a .pkg or .dmg...
# *** Error: Error uploading 'dist/SLIP-39-6.6.4-notarized.zip'.
# *** Error: Unsupported toolchain. Packages submitted to the App Store must be created either through Xcode, or using the productbuild[1] tool, as described in "Submitting your Mac apps to the App Store." Packages created by other tools, including PackageMaker, are not acceptable. [SIS] With error code STATE_ERROR.VALIDATION_ERROR.90270 for id 39784451-3843-428b-97ec-37c1b196ca35 Asset validation failed (-19208)
dist/SLIP-39-$(VERSION)-notarized.zip.upload: dist/SLIP-39-$(VERSION)-notarized.zip FORCE
[ -s $@ ] || xcrun altool --upload-package $< \
--type macos \
--bundle-id $(BUNDLEID) --bundle-version $(VERSION) --bundle-short-version-string $(VERSION) \
--apple-id $(APPID) \
--apiKey $(APIKEY) --apiIssuer $(APIISSUER) \
| tee -a $@
#
# The macOS gui APP
#
# Rebuild the gui App; ensure we discard any partial/prior build and gui artifacts The --onefile
# approach doesn't seem to work, as we need to sign things after packaging. We need to customize
# the SLIP-39.spec file (eg. for version), so we do not target SLIP-39.py (which would re-generate it
# without our additions)
#
# Additional .spec file configurations:
# - https://developer.apple.com/documentation/bundleresources/information_property_list/lsminimumsystemversion
#
# o The codesign --verify succeeds w/ the '3rd Party Mac Developer Application ...', but not the spctl --assess?
#
.PHONY: dist/SLIP-39.app-signed
dist/SLIP-39.app-signed: dist/SLIP-39.app \
dist/SLIP-39.app-checkids
@echo -e "\n\n*** Verifying codesigning of $<..."
codesign --verify -v $< \
|| ( echo "!!! Unable to verify codesign: "; codesign --verify -vv $<; false )
spctl --assess --type install --context context:primary-signature -vvv $< || \
spctl --assess --type execute --context context:primary-signature -vvv $< || \
spctl --assess --type open --context context:primary-signature -vvv $< || true
.PHONY: dist/SLIP-39.app-checkids
dist/SLIP-39.app-checkids: SLIP-39.spec
@echo -e "\n\n*** Checking Developer/Installer IDs for $(TEAMID) in $<..."
security find-identity -vp macappstore
security find-identity -vp macappstore | grep "$(DEVID)" \
|| ( echo "!!! Unable to find Developer ID for signing: $(DEVID)"; false )
security find-identity -vp macappstore | grep "$(PKGID)" \
|| ( echo "!!! Unable to find Installer ID for signing: $(PKGID)"; false )
# Not necessary?
# --options=runtime --timestamp
#
# For details on Signing Apps:
# See: https://developer.apple.com/library/archive/technotes/tn2318/_index.html
# * In order for code signing to succeed, your code signing key(s) MUST have all of their dependent
# (issuer) keys downloaded to your Keychain, from https://www.apple.com/certificateauthority.
# - Use Keychain Access, right-click on your signing key and click Evaluate "...".
# - Find each dependent key, and look at its SHA fingerprint, and then see if you have
# that one in your System keychain, downloading all the named keys from apple 'til
# you find the one with the matching fingerprint. Grr... Repeat 'til check-signature works.
dist/SLIP-39.app: SLIP-39-macOS.spec \
SLIP-39.metadata/entitlements.plist \
images/SLIP-39.icns
@echo -e "\n\n*** Rebuilding $@, version $(VERSION)..."
rm -rf build $@*
sed -I "" -E "s/version=.*/version='$(VERSION)',/" $<
sed -I "" -E "s/'CFBundleVersion':.*/'CFBundleVersion':'$(VERSION)',/" $<
sed -I "" -E "s/codesign_identity=.*/codesign_identity='$(DEVID)',/" $<
pyinstaller --noconfirm $<
echo "Checking signature (pyinstaller signed)..."; ./SLIP-39.metadata/check-signature $@ || true
codesign --verify $@
# codesign --deep --force \
# --all-architectures --options=runtime --timestamp \
# --sign "$(DEVID)" \
# $@
# echo "Checking signature (app code signed)..."; ./SLIP-39.metadata/check-signature $@ || true
# codesign --verify $@
# codesign --deep --force \
# --all-architectures --options=runtime --timestamp \
# --entitlements ./SLIP-39.metadata/entitlements.plist \
# --sign "$(DEVID)" \
# $@
# echo "Checking signature (app code + entitlements signed w/ $(DEVID))..."; ./SLIP-39.metadata/check-signature $@ || true
# codesign --verify $@
touch $@ # try to avoid unnecessary rebuilding
#
# Only used for initial creation of SLIP-39.spec; it must be customized, so this target cannot be
# used to achieve a complete, operational SLIP-39.spec file!
#
# Roughly, change:
#
# app = BUNDLE(coll,
# name='SLIP-39.app',
# - icon=None,
# + icon='images/SLIP-39.icns',
# + version='6.4.1',
# + info_plist={
# + 'CFBundleVersion':'6.4.1',
# + 'CFBundlePackageType':'APPL',
# + 'LSApplicationCategoryType':'public.app-category.utilities',
# + 'LSMinimumSystemVersion':'10.15.0',
# + })
# +
# bundle_identifier='ca.kundert.perry.SLIP39')
SLIP-39-macOS.spec: SLIP-39.py
@echo -e "\n\n!!! Rebuilding $@; Must be manually edited..."
pyinstaller --noconfirm --windowed --onefile \
--codesign-identity "$(DEVID)" \
--osx-bundle-identifier "$(BUNDLEID)" \
--osx-entitlements-file ./SLIP-39.metadata/entitlements.plist \
--collect-data shamir_mnemonic \
--hidden-import slip39 \
--collect-data slip39 \
$<
mv SLIP-39.spec $@
@echo "!!! Regenerated $@: must be manually corrected!"
false # Make the build fail if we've regenerated the .spec
dist/SLIP-39.exe: SLIP-39-win32.spec
rm -rf build $@
pyinstaller --noconfirm $<
SLIP-39-win32.spec: SLIP-39.py
@echo -e "\n\n!!! Rebuilding $@; Must be manually edited..."
pyinstaller --noconfirm --windowed --onefile \
--collect-data shamir_mnemonic \
--hidden-import slip39 \
--collect-data slip39 \
$<
mv SLIP-39.spec $@
@echo "!!! Regenerated $@: must be manually corrected!"
false # Make the build fail if we've regenerated the .spec
#
# macOS Icons
#
# Requires a source images/SLIP-39.png at least 1024x1024
#
# See: https://stackoverflow.com/questions/12306223/how-to-manually-create-icns-files-using-iconutil
#
images/SLIP-39.icns: images/SLIP-39.iconset
iconutil --convert icns -o $@ $<
images/SLIP-39.iconset: images/SLIP-39.png
rm -rf $@
mkdir $@
sips -z 16 16 $< --out $@/icon_16x16.png
sips -z 32 32 $< --out $@/[email protected]
sips -z 32 32 $< --out $@/icon_32x32.png
sips -z 64 64 $< --out $@/[email protected]
sips -z 128 128 $< --out $@/icon_128x128.png
sips -z 256 256 $< --out $@/[email protected]
sips -z 256 256 $< --out $@/icon_256x256.png
sips -z 512 512 $< --out $@/[email protected]
sips -z 512 512 $< --out $@/icon_512x512.png
sips -z 1024 1024 $< --out $@/[email protected]
#
# Pypi pip packaging
#
# Support uploading a new version of slip39 to pypi. Must:
# o advance __version__ number in slip39/version.py
# o log in to your pypi account (ie. for package maintainer only)
#
upload-check:
@$(PY3) -m twine --version \
|| ( echo -e "\n\n*** Missing Python modules; run:\n\n $(PY3) -m pip install --upgrade twine\n" \
&& false )
upload: upload-check wheel
python3 -m twine upload --repository pypi dist/slip39-$(VERSION)*
clean:
@rm -rf MANIFEST *.png build dist auto *.egg-info $(shell find . -name '__pycache__' )
# Run only tests with a prefix containing the target string, eg test-blah
test-%:
slip39/*$*_test.py
unit-%:
$(PY3TEST) -k $*
#
# Target to allow the printing of 'make' variables, eg:
#
# make print-CXXFLAGS
#
print-%:
@echo $* = $($*)
@echo $*\'s origin is $(origin $*)