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I'd start digging into this, but fear it would quickly need variants and other exciting things with which I haven't worked much.
There are excellent docs for building from source with scons, and specifically in the linux case, detailed instructions on how to use system libraries... and it can even be built for WASM.
There are some interesting opportunities possible for conda-forge-delivered packages acting as a single way to provision compiler-compatible versions of the tool/editor baseline and tools like godot-rust and other language bindings.
Potentially, using a single-file tool like pixi or micromamba could act as a package manager for user-space assets (which are intentionally left undefined, and appear to only partially be served by prior art). This side of the house might end up being better served by a dedicated, downstream godot-forge channel or something, but moot until getting the core editor and engine is possible.
Package is not available
The package is not available on conda-forge.
No previous issues or open PRs
No previous issue exists and no PR has been opened.
The text was updated successfully, but these errors were encountered:
Package name
godot
Package version
4.1.1 (or 3.x LTS, if that's easier)
Package website
Package availability
Additional comments
I'd start digging into this, but fear it would quickly need
variants
and other exciting things with which I haven't worked much.There are excellent docs for building from source with
scons
, and specifically in the linux case, detailed instructions on how to use system libraries... and it can even be built for WASM.There are some interesting opportunities possible for
conda-forge
-delivered packages acting as a single way to provision compiler-compatible versions of the tool/editor baseline and tools like godot-rust and other language bindings.Potentially, using a single-file tool like
pixi
ormicromamba
could act as a package manager for user-space assets (which are intentionally left undefined, and appear to only partially be served by prior art). This side of the house might end up being better served by a dedicated, downstreamgodot-forge
channel or something, but moot until getting the core editor and engine is possible.Package is not available
No previous issues or open PRs
The text was updated successfully, but these errors were encountered: