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IdHTTPWebsocketClient.pas
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IdHTTPWebsocketClient.pas
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unit IdHTTPWebsocketClient;
interface
{$I wsdefines.pas}
uses
Classes,
IdHTTP,
Types,
IdHashSHA, //XE3 etc
IdIOHandler,
IdIOHandlerWebsocket,
IdWinsock2, Generics.Collections, SyncObjs,
IdSocketIOHandling;
type
TWebsocketMsgBin = procedure(const aData: TStream) of object;
TWebsocketMsgText = procedure(const aData: string) of object;
TIdHTTPWebsocketClient = class;
TSocketIOMsg = procedure(const AClient: TIdHTTPWebsocketClient; const aText: string; aMsgNr: Integer) of object;
TIdSocketIOHandling_Ext = class(TIdSocketIOHandling)
end;
TIdHTTPWebsocketClient = class(TIdHTTP)
private
FWSResourceName: string;
FHash: TIdHashSHA1;
FOnData: TWebsocketMsgBin;
FOnTextData: TWebsocketMsgText;
FNoAsyncRead: Boolean;
FWriteTimeout: Integer;
function GetIOHandlerWS: TIdIOHandlerWebsocket;
procedure SetIOHandlerWS(const Value: TIdIOHandlerWebsocket);
procedure SetOnData(const Value: TWebsocketMsgBin);
procedure SetOnTextData(const Value: TWebsocketMsgText);
procedure SetWriteTimeout(const Value: Integer);
protected
FSocketIOCompatible: Boolean;
FSocketIOHandshakeResponse: string;
FSocketIO: TIdSocketIOHandling_Ext;
FSocketIOContext: ISocketIOContext;
FSocketIOConnectBusy: Boolean;
//FHeartBeat: TTimer;
//procedure HeartBeatTimer(Sender: TObject);
function GetSocketIO: TIdSocketIOHandling;
protected
procedure InternalUpgradeToWebsocket(aRaiseException: Boolean; out aFailedReason: string);virtual;
function MakeImplicitClientHandler: TIdIOHandler; override;
public
procedure AsyncDispatchEvent(const aEvent: TStream); overload; virtual;
procedure AsyncDispatchEvent(const aEvent: string); overload; virtual;
procedure ResetChannel;
public
procedure AfterConstruction; override;
destructor Destroy; override;
function TryUpgradeToWebsocket: Boolean;
procedure UpgradeToWebsocket;
function TryLock: Boolean;
procedure Lock;
procedure UnLock;
procedure Connect; override;
procedure ConnectAsync; virtual;
function TryConnect: Boolean;
procedure Disconnect(ANotifyPeer: Boolean); override;
function CheckConnection: Boolean;
procedure Ping;
procedure ReadAndProcessData;
property IOHandler: TIdIOHandlerWebsocket read GetIOHandlerWS write SetIOHandlerWS;
//websockets
property OnBinData : TWebsocketMsgBin read FOnData write SetOnData;
property OnTextData: TWebsocketMsgText read FOnTextData write SetOnTextData;
property NoAsyncRead: Boolean read FNoAsyncRead write FNoAsyncRead;
//https://github.com/LearnBoost/socket.io-spec
property SocketIOCompatible: Boolean read FSocketIOCompatible write FSocketIOCompatible;
property SocketIO: TIdSocketIOHandling read GetSocketIO;
published
property Host;
property Port;
property WSResourceName: string read FWSResourceName write FWSResourceName;
property WriteTimeout: Integer read FWriteTimeout write SetWriteTimeout default 2000;
end;
// on error
(*
TIdHTTPSocketIOClient_old = class(TIdHTTPWebsocketClient)
private
FOnConnected: TNotifyEvent;
FOnDisConnected: TNotifyEvent;
FOnSocketIOMsg: TSocketIOMsg;
FOnSocketIOEvent: TSocketIOMsg;
FOnSocketIOJson: TSocketIOMsg;
protected
FHeartBeat: TTimer;
procedure HeartBeatTimer(Sender: TObject);
procedure InternalUpgradeToWebsocket(aRaiseException: Boolean; out aFailedReason: string);override;
public
procedure AsyncDispatchEvent(const aEvent: string); override;
public
procedure AfterConstruction; override;
destructor Destroy; override;
procedure AutoConnect;
property SocketIOHandshakeResponse: string read FSocketIOHandshakeResponse;
property OnConnected: TNotifyEvent read FOnConnected write FOnConnected;
property OnDisConnected: TNotifyEvent read FOnDisConnected write FOnDisConnected;
// procedure ProcessSocketIORequest(const strmRequest: TStream);
property OnSocketIOMsg : TSocketIOMsg read FOnSocketIOMsg write FOnSocketIOMsg;
property OnSocketIOJson : TSocketIOMsg read FOnSocketIOJson write FOnSocketIOJson;
property OnSocketIOEvent: TSocketIOMsg read FOnSocketIOEvent write FOnSocketIOEvent;
end;
*)
TWSThreadList = class(TThreadList)
public
function Count: Integer;
end;
TIdWebsocketMultiReadThread = class(TThread)
private
class var FInstance: TIdWebsocketMultiReadThread;
protected
FReadTimeout: Integer;
FTempHandle: THandle;
FPendingBreak: Boolean;
Freadset, Fexceptionset: TFDSet;
Finterval: TTimeVal;
procedure InitSpecialEventSocket;
procedure ResetSpecialEventSocket;
procedure BreakSelectWait;
protected
FChannels: TThreadList;
FReconnectlist: TWSThreadList;
FReconnectThread: TIdWebsocketQueueThread;
procedure ReadFromAllChannels;
procedure PingAllChannels;
procedure Execute; override;
public
procedure AfterConstruction;override;
destructor Destroy; override;
procedure Terminate;
procedure AddClient (aChannel: TIdHTTPWebsocketClient);
procedure RemoveClient(aChannel: TIdHTTPWebsocketClient);
property ReadTimeout: Integer read FReadTimeout write FReadTimeout default 5000;
class function Instance: TIdWebsocketMultiReadThread;
class procedure RemoveInstance(aForced: boolean = false);
end;
//async process data
TIdWebsocketDispatchThread = class(TIdWebsocketQueueThread)
private
class var FInstance: TIdWebsocketDispatchThread;
public
class function Instance: TIdWebsocketDispatchThread;
class procedure RemoveInstance(aForced: boolean = false);
end;
implementation
uses
IdCoderMIME, SysUtils, Math, IdException, IdStackConsts, IdStack,
IdStackBSDBase, IdGlobal, Windows, StrUtils, DateUtils;
var
GUnitFinalized: Boolean = false;
//type
// TAnonymousThread = class(TThread)
// protected
// FThreadProc: TThreadProcedure;
// procedure Execute; override;
// public
// constructor Create(AThreadProc: TThreadProcedure);
// end;
//procedure CreateAnonymousThread(AThreadProc: TThreadProcedure);
//begin
// TAnonymousThread.Create(AThreadProc);
//end;
{ TAnonymousThread }
//constructor TAnonymousThread.Create(AThreadProc: TThreadProcedure);
//begin
// FThreadProc := AThreadProc;
// FreeOnTerminate := True;
// inherited Create(False {direct start});
//end;
//
//procedure TAnonymousThread.Execute;
//begin
// if Assigned(FThreadProc) then
// FThreadProc();
//end;
{ TIdHTTPWebsocketClient }
procedure TIdHTTPWebsocketClient.AfterConstruction;
begin
inherited;
FHash := TIdHashSHA1.Create;
IOHandler := TIdIOHandlerWebsocket.Create(nil);
IOHandler.UseNagle := False;
ManagedIOHandler := True;
FSocketIO := TIdSocketIOHandling_Ext.Create;
// FHeartBeat := TTimer.Create(nil);
// FHeartBeat.Enabled := False;
// FHeartBeat.OnTimer := HeartBeatTimer;
FWriteTimeout := 2 * 1000;
ConnectTimeout := 2000;
end;
procedure TIdHTTPWebsocketClient.AsyncDispatchEvent(const aEvent: TStream);
var
strmevent: TMemoryStream;
begin
if not Assigned(OnBinData) then Exit;
strmevent := TMemoryStream.Create;
strmevent.CopyFrom(aEvent, aEvent.Size);
//events during dispatch? channel is busy so offload event dispatching to different thread!
TIdWebsocketDispatchThread.Instance.QueueEvent(
procedure
begin
if Assigned(OnBinData) then
OnBinData(strmevent);
strmevent.Free;
end);
end;
procedure TIdHTTPWebsocketClient.AsyncDispatchEvent(const aEvent: string);
begin
{$IFDEF DEBUG_WS}
if DebugHook <> 0 then
OutputDebugString(PChar('AsyncDispatchEvent: ' + aEvent) );
{$ENDIF}
//if not Assigned(OnTextData) then Exit;
//events during dispatch? channel is busy so offload event dispatching to different thread!
TIdWebsocketDispatchThread.Instance.QueueEvent(
procedure
begin
if FSocketIOCompatible then
FSocketIO.ProcessSocketIORequest(FSocketIOContext as TSocketIOContext, aEvent)
else if Assigned(OnTextData) then
OnTextData(aEvent);
end);
end;
function TIdHTTPWebsocketClient.CheckConnection: Boolean;
begin
Result := False;
try
if (IOHandler <> nil) and
not IOHandler.ClosedGracefully and
IOHandler.Connected then
begin
IOHandler.CheckForDisconnect(True{error}, True{ignore buffer, check real connection});
Result := True; //ok if we reach here
end;
except
on E:Exception do
begin
//clear inputbuffer, otherwise it stays connected :(
// if (IOHandler <> nil) then
// IOHandler.Clear;
Disconnect(False);
if Assigned(OnDisConnected) then
OnDisConnected(Self);
end;
end;
end;
procedure TIdHTTPWebsocketClient.Connect;
begin
Lock;
try
if Connected then
begin
TryUpgradeToWebsocket;
Exit;
end;
//FHeartBeat.Enabled := True;
if SocketIOCompatible and
not FSocketIOConnectBusy then
begin
//FSocketIOConnectBusy := True;
//try
TryUpgradeToWebsocket; //socket.io connects using HTTP, so no seperate .Connect needed (only gives Connection closed gracefully exceptions because of new http command)
//finally
// FSocketIOConnectBusy := False;
//end;
end
else
begin
//clear inputbuffer, otherwise it can't connect :(
if (IOHandler <> nil) then IOHandler.Clear;
inherited Connect;
end;
finally
UnLock;
end;
end;
procedure TIdHTTPWebsocketClient.ConnectAsync;
begin
TIdWebsocketMultiReadThread.Instance.AddClient(Self);
end;
destructor TIdHTTPWebsocketClient.Destroy;
//var tmr: TObject;
begin
// tmr := FHeartBeat;
// FHeartBeat := nil;
// TThread.Queue(nil, //otherwise free in other thread than created
// procedure
// begin
//FHeartBeat.Free;
// tmr.Free;
// end);
TIdWebsocketMultiReadThread.Instance.RemoveClient(Self);
FSocketIO.Free;
FHash.Free;
inherited;
end;
procedure TIdHTTPWebsocketClient.DisConnect(ANotifyPeer: Boolean);
begin
if not SocketIOCompatible and
( (IOHandler <> nil) and not IOHandler.IsWebsocket)
then
TIdWebsocketMultiReadThread.Instance.RemoveClient(Self);
if ANotifyPeer and SocketIOCompatible then
FSocketIO.WriteDisConnect(FSocketIOContext as TSocketIOContext)
else
FSocketIO.FreeConnection(FSocketIOContext as TSocketIOContext);
// IInterface(FSocketIOContext)._Release;
FSocketIOContext := nil;
Lock;
try
if IOHandler <> nil then
begin
IOHandler.Lock;
try
IOHandler.IsWebsocket := False;
inherited DisConnect(ANotifyPeer);
//clear buffer, other still "connected"
IOHandler.Clear;
//IOHandler.Free;
//IOHandler := TIdIOHandlerWebsocket.Create(nil);
finally
IOHandler.Unlock;
end;
end;
finally
UnLock;
end;
end;
function TIdHTTPWebsocketClient.GetIOHandlerWS: TIdIOHandlerWebsocket;
begin
// if inherited IOHandler is TIdIOHandlerWebsocket then
Result := inherited IOHandler as TIdIOHandlerWebsocket
// else
// Assert(False);
end;
function TIdHTTPWebsocketClient.GetSocketIO: TIdSocketIOHandling;
begin
Result := FSocketIO;
end;
(*
procedure TIdHTTPWebsocketClient.HeartBeatTimer(Sender: TObject);
begin
FHeartBeat.Enabled := False;
FSocketIO.Lock;
try
try
if (IOHandler <> nil) and
not IOHandler.ClosedGracefully and
IOHandler.Connected and
(FSocketIOContext <> nil) then
begin
FSocketIO.WritePing(FSocketIOContext as TSocketIOContext); //heartbeat socket.io message
end
//retry re-connect
else
try
//clear inputbuffer, otherwise it can't connect :(
if (IOHandler <> nil) then
IOHandler.Clear;
Self.ConnectTimeout := 100; //100ms otherwise GUI hangs too much -> todo: do it in background thread!
if not Connected then
Self.Connect;
TryUpgradeToWebsocket;
except
//skip, just retried
end;
except on E:Exception do
begin
//clear inputbuffer, otherwise it stays connected :(
if (IOHandler <> nil) then
IOHandler.Clear;
Disconnect(False);
if Assigned(OnDisConnected) then
OnDisConnected(Self);
try
raise EIdException.Create('Connection lost from ' +
Format('ws://%s:%d/%s', [Host, Port, WSResourceName]) +
' - Error: ' + e.Message);
except
//eat, no error popup!
end;
end;
end;
finally
FSocketIO.UnLock;
FHeartBeat.Enabled := True; //always enable: in case of disconnect it will re-connect
end;
end;
*)
function TIdHTTPWebsocketClient.TryConnect: Boolean;
begin
Lock;
try
try
if Connected then Exit(True);
Connect;
Result := Connected;
//if Result then
// Result := TryUpgradeToWebsocket already done in connect
except
Result := False;
end
finally
UnLock;
end;
end;
function TIdHTTPWebsocketClient.TryLock: Boolean;
begin
Result := System.TMonitor.TryEnter(Self);
end;
function TIdHTTPWebsocketClient.TryUpgradeToWebsocket: Boolean;
var
sError: string;
begin
try
FSocketIOConnectBusy := True;
Lock;
try
if (IOHandler <> nil) and IOHandler.IsWebsocket then Exit(True);
InternalUpgradeToWebsocket(False{no raise}, sError);
Result := (sError = '');
finally
FSocketIOConnectBusy := False;
UnLock;
end;
except
Result := False;
end;
end;
procedure TIdHTTPWebsocketClient.UnLock;
begin
System.TMonitor.Exit(Self);
end;
procedure TIdHTTPWebsocketClient.UpgradeToWebsocket;
var
sError: string;
begin
Lock;
try
if IOHandler = nil then
Connect
else if not IOHandler.IsWebsocket then
InternalUpgradeToWebsocket(True{raise}, sError);
finally
UnLock;
end;
end;
procedure TIdHTTPWebsocketClient.InternalUpgradeToWebsocket(aRaiseException: Boolean; out aFailedReason: string);
var
sURL: string;
strmResponse: TMemoryStream;
i: Integer;
sKey, sResponseKey: string;
sSocketioextended: string;
bLocked: boolean;
begin
Assert((IOHandler = nil) or not IOHandler.IsWebsocket);
//remove from thread during connection handling
TIdWebsocketMultiReadThread.Instance.RemoveClient(Self);
bLocked := False;
strmResponse := TMemoryStream.Create;
Self.Lock;
try
//reset pending data
if IOHandler <> nil then
begin
IOHandler.Lock;
bLocked := True;
if IOHandler.IsWebsocket then Exit;
IOHandler.Clear;
end;
//special socket.io handling, see https://github.com/LearnBoost/socket.io-spec
if SocketIOCompatible then
begin
Request.Clear;
Request.Connection := 'keep-alive';
{$IFDEF WEBSOCKETSSL}
sURL := Format('https://%s:%d/socket.io/1/', [Host, Port]);
{$ELSE}
sURL := Format('http://%s:%d/socket.io/1/', [Host, Port]);
{$ENDIF}
strmResponse.Clear;
ReadTimeout := 5 * 1000;
//get initial handshake
Post(sURL, strmResponse, strmResponse);
if ResponseCode = 200 {OK} then
begin
//if not Connected then //reconnect
// Self.Connect;
strmResponse.Position := 0;
//The body of the response should contain the session id (sid) given to the client,
//followed by the heartbeat timeout, the connection closing timeout, and the list of supported transports separated by :
//4d4f185e96a7b:15:10:websocket,xhr-polling
with TStreamReader.Create(strmResponse) do
try
FSocketIOHandshakeResponse := ReadToEnd;
finally
Free;
end;
sKey := Copy(FSocketIOHandshakeResponse, 1, Pos(':', FSocketIOHandshakeResponse)-1);
sSocketioextended := 'socket.io/1/websocket/' + sKey;
WSResourceName := sSocketioextended;
end
else
begin
aFailedReason := Format('Initial socket.io handshake failed: "%d: %s"',[ResponseCode, ResponseText]);
if aRaiseException then
raise EIdWebSocketHandleError.Create(aFailedReason);
end;
end;
Request.Clear;
Request.CustomHeaders.Clear;
strmResponse.Clear;
//http://www.websocket.org/aboutwebsocket.html
(* GET ws://echo.websocket.org/?encoding=text HTTP/1.1
Origin: http://websocket.org
Cookie: __utma=99as
Connection: Upgrade
Host: echo.websocket.org
Sec-WebSocket-Key: uRovscZjNol/umbTt5uKmw==
Upgrade: websocket
Sec-WebSocket-Version: 13 *)
//Connection: Upgrade
Request.Connection := 'Upgrade';
//Upgrade: websocket
Request.CustomHeaders.Add('Upgrade:websocket');
//Sec-WebSocket-Key
sKey := '';
for i := 1 to 16 do
sKey := sKey + Char(Random(127-32) + 32);
//base64 encoded
sKey := TIdEncoderMIME.EncodeString(sKey);
Request.CustomHeaders.AddValue('Sec-WebSocket-Key', sKey);
//Sec-WebSocket-Version: 13
Request.CustomHeaders.AddValue('Sec-WebSocket-Version', '13');
Request.CustomHeaders.AddValue('Sec-WebSocket-Extensions', '');
Request.CacheControl := 'no-cache';
Request.Pragma := 'no-cache';
Request.Host := Format('Host:%s:%d',[Host,Port]);
Request.CustomHeaders.AddValue('Origin', Format('http://%s:%d',[Host,Port]) );
//ws://host:port/<resourcename>
//about resourcename, see: http://dev.w3.org/html5/websockets/ "Parsing WebSocket URLs"
//sURL := Format('ws://%s:%d/%s', [Host, Port, WSResourceName]);
sURL := Format('http://%s:%d/%s', [Host, Port, WSResourceName]);
ReadTimeout := Max(5 * 1000, ReadTimeout);
{ voorbeeld:
GET http://localhost:9222/devtools/page/642D7227-148E-47C2-B97A-E00850E3AFA3 HTTP/1.1
Upgrade: websocket
Connection: Upgrade
Host: localhost:9222
Origin: http://localhost:9222
Pragma: no-cache
Cache-Control: no-cache
Sec-WebSocket-Key: HIqoAdZkxnWWH9dnVPyW7w==
Sec-WebSocket-Version: 13
Sec-WebSocket-Extensions: x-webkit-deflate-frame
User-Agent: Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/27.0.1453.116 Safari/537.36
Cookie: __utma=1.2040118404.1366961318.1366961318.1366961318.1; __utmc=1; __utmz=1.1366961318.1.1.utmcsr=(direct)|utmccn=(direct)|utmcmd=(none); deviceorder=0123456789101112; MultiTouchEnabled=false; device=3; network_type=0
}
if SocketIOCompatible then
begin
//1st, try to do socketio specific connection
Response.Clear;
Response.ResponseCode := 0;
Request.URL := sURL;
Request.Method := Id_HTTPMethodGet;
Request.Source := nil;
Response.ContentStream := strmResponse;
PrepareRequest(Request);
//connect and upgrade
ConnectToHost(Request, Response);
//check upgrade succesfull
CheckForGracefulDisconnect(True);
CheckConnected;
Assert(Self.Connected);
if Response.ResponseCode = 0 then
Response.ResponseText := Response.ResponseText
else if Response.ResponseCode <> 200{ok} then
begin
aFailedReason := Format('Error while upgrading: "%d: %s"',[ResponseCode, ResponseText]);
if aRaiseException then
raise EIdWebSocketHandleError.Create(aFailedReason)
else
Exit;
end;
//2nd, get websocket response
Response.Clear;
if IOHandler.CheckForDataOnSource(ReadTimeout) then
begin
Self.FHTTPProto.RetrieveHeaders(MaxHeaderLines);
//Response.RawHeaders.Text := IOHandler.InputBufferAsString();
Response.ResponseText := Response.RawHeaders.Text;
end;
end
else
begin
Get(sURL, strmResponse, [101]);
end;
//http://www.websocket.org/aboutwebsocket.html
(* HTTP/1.1 101 WebSocket Protocol Handshake
Date: Fri, 10 Feb 2012 17:38:18 GMT
Connection: Upgrade
Server: Kaazing Gateway
Upgrade: WebSocket
Access-Control-Allow-Origin: http://websocket.org
Access-Control-Allow-Credentials: true
Sec-WebSocket-Accept: rLHCkw/SKsO9GAH/ZSFhBATDKrU=
Access-Control-Allow-Headers: content-type *)
//'HTTP/1.1 101 Switching Protocols'
if Response.ResponseCode <> 101 then
begin
aFailedReason := Format('Error while upgrading: "%d: %s"',[Response.ResponseCode, Response.ResponseText]);
if aRaiseException then
raise EIdWebSocketHandleError.Create(aFailedReason)
else
Exit;
end;
//connection: upgrade
if not SameText(Response.Connection, 'upgrade') then
begin
aFailedReason := Format('Connection not upgraded: "%s"',[Response.Connection]);
if aRaiseException then
raise EIdWebSocketHandleError.Create(aFailedReason)
else
Exit;
end;
//upgrade: websocket
if not SameText(Response.RawHeaders.Values['upgrade'], 'websocket') then
begin
aFailedReason := Format('Not upgraded to websocket: "%s"',[Response.RawHeaders.Values['upgrade']]);
if aRaiseException then
raise EIdWebSocketHandleError.Create(aFailedReason)
else
Exit;
end;
//check handshake key
sResponseKey := Trim(sKey) + //... "minus any leading and trailing whitespace"
'258EAFA5-E914-47DA-95CA-C5AB0DC85B11'; //special GUID
sResponseKey := TIdEncoderMIME.EncodeBytes( //Base64
FHash.HashString(sResponseKey) ); //SHA1
if not SameText(Response.RawHeaders.Values['sec-websocket-accept'], sResponseKey) then
begin
aFailedReason := 'Invalid key handshake';
if aRaiseException then
raise EIdWebSocketHandleError.Create(aFailedReason)
else
Exit;
end;
//upgrade succesful
IOHandler.IsWebsocket := True;
aFailedReason := '';
Assert(Connected);
if SocketIOCompatible then
begin
FSocketIOContext := TSocketIOContext.Create(Self);
(FSocketIOContext as TSocketIOContext).ConnectSend := True; //connect already send via url? GET /socket.io/1/websocket/9elrbEFqiimV29QAM6T-
FSocketIO.WriteConnect(FSocketIOContext as TSocketIOContext);
end;
//always read the data! (e.g. RO use override of AsyncDispatchEvent to process data)
//if Assigned(OnBinData) or Assigned(OnTextData) then
finally
Request.Clear;
Request.CustomHeaders.Clear;
strmResponse.Free;
if bLocked and (IOHandler <> nil) then
IOHandler.Unlock;
Unlock;
//add to thread for auto retry/reconnect
if not Self.NoAsyncRead then
TIdWebsocketMultiReadThread.Instance.AddClient(Self);
end;
//default 2s write timeout
//http://msdn.microsoft.com/en-us/library/windows/desktop/ms740532(v=vs.85).aspx
if Connected then
Self.IOHandler.Binding.SetSockOpt(SOL_SOCKET, SO_SNDTIMEO, Self.WriteTimeout);
end;
procedure TIdHTTPWebsocketClient.Lock;
begin
System.TMonitor.Enter(Self);
end;
function TIdHTTPWebsocketClient.MakeImplicitClientHandler: TIdIOHandler;
begin
Result := TIdIOHandlerWebsocket.Create(nil);
end;
procedure TIdHTTPWebsocketClient.Ping;
var
ws: TIdIOHandlerWebsocket;
begin
if TryLock then
try
ws := IOHandler as TIdIOHandlerWebsocket;
ws.LastPingTime := Now;
//socket.io?
if SocketIOCompatible and ws.IsWebsocket then
begin
FSocketIO.Lock;
try
if (FSocketIOContext <> nil) then
FSocketIO.WritePing(FSocketIOContext as TSocketIOContext); //heartbeat socket.io message
finally
FSocketIO.UnLock;
end
end
//only websocket?
else if not SocketIOCompatible and ws.IsWebsocket then
begin
if ws.TryLock then
try
ws.WriteData(nil, wdcPing);
finally
ws.Unlock;
end;
end;
finally
Unlock;
end;
end;
procedure TIdHTTPWebsocketClient.ReadAndProcessData;
var
strmEvent: TMemoryStream;
swstext: utf8string;
wscode: TWSDataCode;
begin
strmEvent := nil;
IOHandler.Lock;
try
//try to process all events
while IOHandler.HasData or
(IOHandler.Connected and
IOHandler.Readable(0)) do //has some data
begin
if strmEvent = nil then
strmEvent := TMemoryStream.Create;
strmEvent.Clear;
//first is the data type TWSDataType(text or bin), but is ignore/not needed
wscode := TWSDataCode(IOHandler.ReadLongWord);
if not (wscode in [wdcText, wdcBinary, wdcPing, wdcPong]) then
begin
//Sleep(0);
Continue;
end;
//next the size + data = stream
IOHandler.ReadStream(strmEvent);
//ignore ping/pong messages
if wscode in [wdcPing, wdcPong] then Continue;
//fire event
//offload event dispatching to different thread! otherwise deadlocks possible? (do to synchronize)
strmEvent.Position := 0;
if wscode = wdcBinary then
begin
AsyncDispatchEvent(strmEvent);
end
else if wscode = wdcText then
begin
SetLength(swstext, strmEvent.Size);
strmEvent.Read(swstext[1], strmEvent.Size);
if swstext <> '' then
begin
AsyncDispatchEvent(string(swstext));
end;
end;
end;
finally
IOHandler.Unlock;
strmEvent.Free;
end;
end;
procedure TIdHTTPWebsocketClient.ResetChannel;
//var
// ws: TIdIOHandlerWebsocket;
begin
// TIdWebsocketMultiReadThread.Instance.RemoveClient(Self); keep for reconnect
if IOHandler <> nil then
begin
IOHandler.InputBuffer.Clear;
IOHandler.BusyUpgrading := False;
IOHandler.IsWebsocket := False;
//close/disconnect internal socket
//ws := IndyClient.IOHandler as TIdIOHandlerWebsocket;
//ws.Close; done in disconnect below
end;
Disconnect(False);
end;
procedure TIdHTTPWebsocketClient.SetIOHandlerWS(
const Value: TIdIOHandlerWebsocket);
begin
SetIOHandler(Value);
end;
procedure TIdHTTPWebsocketClient.SetOnData(const Value: TWebsocketMsgBin);
begin
// if not Assigned(Value) and not Assigned(FOnTextData) then
// TIdWebsocketMultiReadThread.Instance.RemoveClient(Self);
FOnData := Value;
// if Assigned(Value) and
// (Self.IOHandler as TIdIOHandlerWebsocket).IsWebsocket
// then
// TIdWebsocketMultiReadThread.Instance.AddClient(Self);
end;
procedure TIdHTTPWebsocketClient.SetOnTextData(const Value: TWebsocketMsgText);
begin
// if not Assigned(Value) and not Assigned(FOnData) then
// TIdWebsocketMultiReadThread.Instance.RemoveClient(Self);
FOnTextData := Value;
// if Assigned(Value) and
// (Self.IOHandler as TIdIOHandlerWebsocket).IsWebsocket
// then
// TIdWebsocketMultiReadThread.Instance.AddClient(Self);
end;
procedure TIdHTTPWebsocketClient.SetWriteTimeout(const Value: Integer);
begin
FWriteTimeout := Value;
if Connected then
Self.IOHandler.Binding.SetSockOpt(SOL_SOCKET, SO_SNDTIMEO, Self.WriteTimeout);
end;
{ TIdHTTPSocketIOClient }
(*
procedure TIdHTTPSocketIOClient_old.AfterConstruction;
begin
inherited;
SocketIOCompatible := True;
FHeartBeat := TTimer.Create(nil);
FHeartBeat.Enabled := False;
FHeartBeat.OnTimer := HeartBeatTimer;
end;
procedure TIdHTTPSocketIOClient_old.AsyncDispatchEvent(const aEvent: string);
begin
//https://github.com/LearnBoost/socket.io-spec
if StartsStr('1:', aEvent) then //connect
Exit;
if aEvent = '2::' then //ping, heartbeat
Exit;
inherited AsyncDispatchEvent(aEvent);
end;
procedure TIdHTTPSocketIOClient_old.AutoConnect;
begin
//for now: timer in mainthread?
TThread.Queue(nil,
procedure
begin
FHeartBeat.Interval := 5 * 1000;
FHeartBeat.Enabled := True;
end);
end;
destructor TIdHTTPSocketIOClient_old.Destroy;
var tmr: TObject;
begin
tmr := FHeartBeat;
TThread.Queue(nil, //otherwise free in other thread than created
procedure
begin
//FHeartBeat.Free;
tmr.Free;
end);
inherited;
end;
procedure TIdHTTPSocketIOClient_old.HeartBeatTimer(Sender: TObject);
begin
FHeartBeat.Enabled := False;
try
try
if (IOHandler <> nil) and
not IOHandler.ClosedGracefully and
IOHandler.Connected then
begin
IOHandler.Write('2:::'); //heartbeat socket.io message
end
//retry connect
else
try
//clear inputbuffer, otherwise it can't connect :(
if (IOHandler <> nil) and
not IOHandler.InputBufferIsEmpty
then
IOHandler.DiscardAll;
Self.Connect;
TryUpgradeToWebsocket;
except
//skip, just retried
end;
except
//clear inputbuffer, otherwise it stays connected :(
if (IOHandler <> nil) and