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[UE 4.20.2] Cannot export to Android #32

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kelteseth opened this issue Sep 17, 2018 · 3 comments
Open

[UE 4.20.2] Cannot export to Android #32

kelteseth opened this issue Sep 17, 2018 · 3 comments

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@kelteseth
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  • Windows 10 x64
  • Unreal Engine 4.20.2 MSVC 2017
  • Android NDK & SDK 22
  • 1.2.05 example project

Testing under Windows works fine but when I try to export the project for android it crashes:
I tried with a empty UE project to verify that US Android is properly configured and it worked without errors.

UATHelper: Packaging (Android (ATC)):   Libraries - dynamic:
UATHelper: Packaging (Android (ATC)):   Android modification: E:\Projects\UnrealEngine\AugmentedUnrealityEx\Plugins\AugmentedUnreality\Source\AugmentedUnreality\AugmentedUnrealityAndroid_UPL.xml
UATHelper: Packaging (Android (ATC)):   Compiling Native code with NDK API 'android-22'
UATHelper: Packaging (Android (ATC)):   Building 3 actions with 16 processes...
UATHelper: Packaging (Android (ATC)):     [1/3] Module.AugmentedUnreality.cpp [armv7-es2]
UATHelper: Packaging (Android (ATC)):     error: exception handling was disabled in PCH file but is currently enabled
UATHelper: Packaging (Android (ATC)):     1 error generated.
UATHelper: Packaging (Android (ATC)):     [2/3] Module.AugmentedUnreality.gen.cpp [armv7-es2]
UATHelper: Packaging (Android (ATC)):     error: exception handling was disabled in PCH file but is currently enabled
UATHelper: Packaging (Android (ATC)):     1 error generated.
UATHelper: Packaging (Android (ATC)):   ERROR: UBT ERROR: Failed to produce item: E:\Projects\UnrealEngine\AugmentedUnrealityEx\Binaries\Android\AugmentedUnrealityEx-armv7-es2.so
UATHelper: Packaging (Android (ATC)):          (see C:\Users\Eli\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+Apps+Unreal+Engine+UE_4.20\UBT-AugmentedUnrealityEx-Android-Development_2.txt for full exception trace)
PackagingResults: Error: exception handling was disabled in PCH file but is currently enabled
PackagingResults: Error: exception handling was disabled in PCH file but is currently enabled
PackagingResults: Error: UBT ERROR: Failed to produce item: E:\Projects\UnrealEngine\AugmentedUnrealityEx\Binaries\Android\AugmentedUnrealityEx-armv7-es2.so
UATHelper: Packaging (Android (ATC)):   Total build time: 3,12 seconds (Parallel executor: 0,00 seconds)
UATHelper: Packaging (Android (ATC)): Took 3,4121057s to run UnrealBuildTool.exe, ExitCode=5
UATHelper: Packaging (Android (ATC)): ERROR: UnrealBuildTool failed. See log for more details. (C:\Users\Eli\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+Apps+Unreal+Engine+UE_4.20\UBT-AugmentedUnrealityEx-Android-Development_2.txt)
UATHelper: Packaging (Android (ATC)):        (see C:\Users\Eli\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+Apps+Unreal+Engine+UE_4.20\Log.txt for full exception trace)
PackagingResults: Error: UnrealBuildTool failed. See log for more details. (C:\Users\Eli\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+Apps+Unreal+Engine+UE_4.20\UBT-AugmentedUnrealityEx-Android-Development_2.txt)
UATHelper: Packaging (Android (ATC)): AutomationTool exiting with ExitCode=5 (5)
UATHelper: Packaging (Android (ATC)): BUILD FAILED
PackagingResults: Error: Unknown Error
@AkimZay
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AkimZay commented Oct 19, 2018

I also have same proble...

@tagorenavabothu
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I think project compiled in UE 19.0 version try to build the project with UE 19.0 version.

@muhammadammar4342
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Did You get it worked?let me know i am facing same problem.

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