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Resource.rc
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Resource.rc
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// Microsoft Visual C++ generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "winres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// Russian (Russia) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_RUS)
LANGUAGE LANG_RUSSIAN, SUBLANG_DEFAULT
#pragma code_page(1251)
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"#include ""winres.h""\r\n"
"\0"
END
3 TEXTINCLUDE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
IDB_CUR_GRABHAND CURSOR "Resources\\grabhand.cur"
/////////////////////////////////////////////////////////////////////////////
//
// RCDATA
//
IDB_T2D_ALPHA RCDATA "Resources\\Btn_Texture2D_Alpha.png"
IDB_T2D_BLUE RCDATA "Resources\\Btn_Texture2D_Blue.png"
IDB_T2D_GREEN RCDATA "Resources\\Btn_Texture2D_Green.png"
IDB_T2D_RED RCDATA "Resources\\Btn_Texture2D_Red.png"
IDB_EXPORT RCDATA "Resources\\Btn_Export.png"
IDB_IMPORT RCDATA "Resources\\Btn_Import.png"
IDB_FORWARD RCDATA "Resources\\Btn_Forward.png"
IDB_ICO_CLASS RCDATA "Resources\\Classes\\icon_class.png"
IDB_ICO_MESH RCDATA "Resources\\Classes\\icon_mesh.png"
IDB_ICO_REDIRECTOR RCDATA "Resources\\Classes\\icon_redir.png"
IDB_ICO_SOUND RCDATA "Resources\\Classes\\icon_sound.png"
IDB_ICO_TEXTURE RCDATA "Resources\\Classes\\icon_t2d.png"
IDB_REFRESH RCDATA "Resources\\Btn_Refresh.png"
IDB_ICO_IMPORT RCDATA "Resources\\Classes\\icon_imp.png"
IDB_ICO_BCLASS RCDATA "Resources\\Btn_Class.png"
IDB_ICO_MAT RCDATA "Resources\\Classes\\icon_mat.png"
IDB_ICO_MI RCDATA "Resources\\Classes\\icon_mi.png"
IDB_LEVEL_PREVIEW RCDATA "Resources\\Btn_PreviewLevel.png"
IDB_ICO_LEVEL RCDATA "Resources\\Classes\\icon_level.png"
IDB_ICO_SLEVEL RCDATA "Resources\\Classes\\icon_slevel.png"
IDB_ICO_GPK_FILE_PNG RCDATA "Resources\\FileIcon.png"
IDB_PLAY RCDATA "Resources\\Btn_Play.png"
IDB_PAUSE RCDATA "Resources\\Btn_Pause.png"
IDB_STOP RCDATA "Resources\\Btn_Stop.png"
IDB_ICO_ANIMSET RCDATA "Resources\\Classes\\icon_animset.png"
IDB_ICO_ANIMSEQ RCDATA "Resources\\Classes\\icon_animseq.png"
IDB_SKEL RCDATA "Resources\\Btn_Skeleton.png"
IDB_SKEL_OFF RCDATA "Resources\\Btn_Skeleton_Off.png"
IDB_ICO_SOUND_CUE RCDATA "Resources\\Classes\\icon_sound_cue.png"
IDB_ICO_TEXT RCDATA "Resources\\Classes\\icon_text.png"
/////////////////////////////////////////////////////////////////////////////
//
// Script packages for the 32-bit client files.
//
IDB_RES_CORE RCDATA "Resources\\S1Game_32\\Core.u"
IDB_RES_ENGINE RCDATA "Resources\\S1Game_32\\Engine.u"
IDB_RES_S1GAME RCDATA "Resources\\S1Game_32\\S1Game.u"
IDB_RES_GAMEFRAMEWORK RCDATA "Resources\\S1Game_32\\GameFramework.u"
IDB_RES_EDITOR RCDATA "Resources\\S1Game_32\\Editor.u"
IDB_RES_GFX RCDATA "Resources\\S1Game_32\\GFxUI.u"
IDB_RES_GFX_EDITOR RCDATA "Resources\\S1Game_32\\GFxUIEditor.u"
IDB_RES_IPDRV RCDATA "Resources\\S1Game_32\\IpDrv.u"
IDB_RES_UNREALED RCDATA "Resources\\S1Game_32\\UnrealEd.u"
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
APP_ICON ICON "Resources\\AppIcon.ico"
FILE_ICON ICON "Resources\\FileIcon.ico"
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 1,8,0,0
PRODUCTVERSION 1,8,0,0
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x40004L
FILETYPE 0x1L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "000904b0"
BEGIN
VALUE "CompanyName", "Yupi"
VALUE "FileDescription", "Real Editor by Yupi"
VALUE "FileVersion", "1.8.1.0"
VALUE "InternalName", "Real Editor.exe"
VALUE "LegalCopyright", "Copyright Yupi (C) 2021"
VALUE "OriginalFilename", "Real Editor.exe"
VALUE "ProductName", "Real Editor"
VALUE "ProductVersion", "1.8.1.0"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x9, 1200
END
END
#endif // Russian (Russia) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED