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build.sh
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build.sh
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#!/bin/bash
set -ex
if [[ "${SHOULD_BUILD}" == "yes" ]]; then
npm config set scripts-prepend-node-path true
echo "MS_COMMIT: ${MS_COMMIT}"
. prepare_vscode.sh
cd vscode || exit
yarn monaco-compile-check
yarn valid-layers-check
yarn gulp compile-build
yarn gulp compile-extension-media
yarn gulp compile-extensions-build
yarn gulp minify-vscode
if [[ "${OS_NAME}" == "osx" ]]; then
yarn gulp "vscode-darwin-${VSCODE_ARCH}-min-ci"
elif [[ "${OS_NAME}" == "windows" ]]; then
. ../build/windows/rtf/make.sh
yarn gulp "vscode-win32-${VSCODE_ARCH}-min-ci"
yarn gulp "vscode-win32-${VSCODE_ARCH}-inno-updater"
if [[ "${SHOULD_BUILD_ZIP}" != "no" ]]; then
yarn gulp "vscode-win32-${VSCODE_ARCH}-archive"
fi
if [[ "${SHOULD_BUILD_EXE_SYS}" != "no" ]]; then
yarn gulp "vscode-win32-${VSCODE_ARCH}-system-setup"
fi
if [[ "${SHOULD_BUILD_EXE_USR}" != "no" ]]; then
yarn gulp "vscode-win32-${VSCODE_ARCH}-user-setup"
fi
if [[ "${VSCODE_ARCH}" == "ia32" || "${VSCODE_ARCH}" == "x64" ]]; then
if [[ "${SHOULD_BUILD_MSI}" != "no" ]]; then
. ../build/windows/msi/build.sh
fi
if [[ "${SHOULD_BUILD_MSI_NOUP}" != "no" ]]; then
. ../build/windows/msi/build-updates-disabled.sh
fi
fi
else # linux
yarn gulp "vscode-linux-${VSCODE_ARCH}-min-ci"
if [[ "${SKIP_LINUX_PACKAGES}" != "True" ]]; then
if [[ "${SHOULD_BUILD_DEB}" != "no" || "${SHOULD_BUILD_APPIMAGE}" != "no" ]]; then
yarn gulp "vscode-linux-${VSCODE_ARCH}-build-deb"
fi
if [[ "${SHOULD_BUILD_RPM}" != "no" ]]; then
yarn gulp "vscode-linux-${VSCODE_ARCH}-build-rpm"
fi
if [[ "${SHOULD_BUILD_APPIMAGE}" != "no" ]]; then
. ../build/linux/appimage/build.sh
fi
fi
fi
cd ..
fi