Version 3.1.7 #2631
Replies: 5 comments 6 replies
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Hello! i am very interested about the new Delta Acceleration mechanic and would like to know more about what it does for the controller, cheers. |
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Always happy to see my name pop up on release notes. Even as minor as my contributions are, thanks for letting me contribute again! :D Fun note, since working with your app, I've gained a lot more confidence in my ability, and just squashed a bug in Ryujinx Emulator, too :) |
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For those looking to have rumble in DS4 Mode, stay on 3.1.6 for a little longer. There is a bugfix provided by Nefarius here. If you happen to have 2 controllers, please give the fix a try and give some feedback on the bug report here. The best feedback right now would be how mixed controllers work (ds4+dualsense, ect.) . |
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Would very much like to know the same as Stealthwei what the added features for delta acceleration for LS and RS actually mean. Usually, you can hover over a setting and it gives a quick description but seeing it is now I can see why that would not be the case. |
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Im getting some trouble with the lastest updates in W11 and some games, Ds4 software sees the controller but the game doesn´t. |
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Implemented stick delta acceleration options for LS and RS, new devices added to known device list, exclusion filter added by Nefarius for virtual DS4 device check
.NET Runtime x64
https://dotnet.microsoft.com/en-us/download/dotnet/thank-you/runtime-desktop-6.0.8-windows-x64-installer
.NET Runtime x86
https://dotnet.microsoft.com/en-us/download/dotnet/thank-you/runtime-desktop-6.0.8-windows-x86-installer
This discussion was created from the release Version 3.1.7.
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