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CMoveList.cpp
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CMoveList.cpp
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//#include "CPiece.h"
class CPiece;
#include "CMoveList.h"
#include "CPiece.h"
CMoveList::CMoveList(int MAXMOVES) : numMoves(0){
moveVec.reserve(MAXMOVES);
moveVec.clear();
}
void CMoveList::add(CMyMove move,CPiece * tmp){
move.figure = tmp;
moveVec.push_back(move);
numMoves++;
}
void CMoveList::add(int x, int y,int fx,int fy,CPiece * tmp){
moveVec.push_back( CMyMove(x,y,fx,fy,tmp) );
numMoves++;
}
bool CMoveList::isEmpty() const{
return numMoves==0;
}
void CMoveList::clear(){
numMoves=0;
moveVec.clear();
}
void CMoveList::reserve(int x){
moveVec.reserve(x);
}
bool CMoveList::contains(const CMyMove& move) const {
for(size_t i = 0; i < moveVec.size(); ++i){
if(moveVec.at(i).toX == move.toX && moveVec.at(i).toY == move.toY )
return true;
}
return false;
}
CMoveList::~CMoveList() {
}
void CMoveList::print() const{
for(auto & i : moveVec){
cout << "[" <<i.fromX<<","<<i.fromY<<"] -> [" << i.toX << ","<<i.toY<<"], ";
if(i.figure==NULL)
cout << "null";
else
i.figure->printPiece(cout);
cout <<endl;
}
}
void CMoveList::concat(const CMoveList& list) {
for(size_t i = 0; i < list.moveVec.size(); ++i){
add(list.getMove(i),list.getMove(i).figure);
}
numMoves = moveVec.size();
}
CMyMove CMoveList::getMove(int idx) const{
return moveVec.at(idx);
}
size_t CMoveList::size() const {
return moveVec.size();
}