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Anyway to get code completion to work right with Unity #20

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Mylab6 opened this issue Dec 10, 2014 · 4 comments
Open

Anyway to get code completion to work right with Unity #20

Mylab6 opened this issue Dec 10, 2014 · 4 comments

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@Mylab6
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Mylab6 commented Dec 10, 2014

First off , that you for spending your time on this, now I love your plugin, but I can't get autocomplete to work with Unity.

Is this even possible to get working. I'm on a Mac and I'd like a better IDE then MonoDev which keeps crashing.

@nosami
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nosami commented Dec 10, 2014

Can you get autocomplete on a non Unity solution?

Read this thread - OmniSharp/omnisharp-atom#37 the same thing probably applies to brackets.

@mat-mcloughlin
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@Mylab6 did you manage to get this working? Sorry for the late reply. New job == no time :S

@nicetrysean
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I'm unable to get code completion either, seems like it has trouble finding the solution every time.
Is there any way to manually set the solution?

@mat-mcloughlin
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There isn't at the moment but it should look for the solution in the root directory (the one you told it to open). Is that where the solution file is located?

Also as @nosami mentioned are you able to get it working with a non unity solution?

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