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[BUG] Cannot chop down trees with GTCE axes #1704
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This looks like it would be relatively simple to fix. In ToolMetaItem:
In IToolStats:
Then implement it for each tool, e.g. in ToolAxe:
It should be easy to figure out the classes for each tool by looking at canMineBlock() |
I don't understand much about this, but if you fix it, it will help my modpack a lot :) |
The same problem is with the hoe, I can't use the hoe(GT) to plow the TFC land. |
Fixing it is not the problem. Getting it accepted into the codebase is hard. |
I got it. In this case, we expect. Or there is an option to offer this solution for GTCEu |
I outlined the fix above, if they want to implement it in GTCEu they can, but I don't work on forks. |
okaay, thanks anyway |
There are a lot of things going on at any point in this repository, and a limited number of people who have the knowledge and authority to review pull requests. We have to triage issues based on severity and sometimes things take a while to get to. As for the proposed solution for this issue, based on what the folks over at dynamictreestfc have stated the issue is, this seems like a reasonable approach. |
Describe the bug
You can't break trees from the DynamicTrees TFC mod
Versions
Forge: 2855
GTCE: 1.17.0
Modpack: TerraFirmaGreg-1.12.2-R2.7.5
Addons: -
Setup + Steps To Reproduce
I also found a problem on GitHub Dynamic trees TFC, but they say that this is a GTCE problem.
Gaelmare/dynamictreestfc#31
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