Releases: Fabulously-Optimized/fabulously-optimized
1.10.0
An unexpected backport update that matches the mods with 2.3.2 ones, released because 1.9.1 got broken due to a Java 16 and Jumploader issue. For the best experience I recommend upgrading to the latest version though.
- Updated all mods
- Added AdvancementInfo, Better Mount HUD, Cloth API, Custom Entity Models, Indium, Iris Shaders, LambdaBetterGrass, No Potion Offset, ToolTipFix, WI Zoom, YOSBR
- Removed Jumploader, Ok Zoomer, Smooth Scrolling Everywhere
- Added Mod Menu Helper
- Applied configs from 2.3.2
- Now uses native Fabric Loader 0.11.7 (0.12.3 is still in beta)
- Hydrogen is disabled by default in MultiMC version to be compatible with Java 16 (vanilla launcher uses bundled Java 8 anyway)
- Made a MultiMC auto-update version in Github ¯\_(ツ)_/¯
2.3.2
2.3.1
2.3.0
New mods
- Animatica - Optifine's animated textures!
- ToolTipFix - makes sure all tooltips fit to screen
- No Potion Offset - removes the potion offset on Creative inventory (similar to 1.18)
Other stuff
- Game will attempt to reduce RAM usage when unfocused (enabled Dynamic FPS's GC on unfocus)
- Optimized the Mod Menu Helper resource pack and MultiMC/MultiMC (auto-update) icon
- Updated Fabric Loader
- Updated Architectury API, CIT Resewn, CompleteConfig, Continuity, Fabric API, Not Enough Crashes
2.2.1
2.2.0 had a bit of a rocky launch but we're back with mod updates!
- Fixed Curseforge Launcher installation (see #140 for more info)
- Fixed CIT Resewn config not being applied
- Added Russian translation for Mod Menu Helper by RozeFound
- Updated Architectury API, Fabric API, Fabric Language Kotlin, Language Reload, LittleTweaks, Mod Menu, Not Enough Crashes, Sodium Extra
2.2.0
New mods, new Mod Menu style and a new Discord server! https://discord.gg/yxaXtaQqdB Also known as "the update that couldn't be installed with Curseforge Launcher".
New mods
- Continuity - Optifine's connected textures!
- CIT Resewn - Optifine's custom items!
- Enhanced Block Entities - makes chests, signs, beds etc. render faster
- More Chat History - increases chat history limit
- Don't Clear Chat History - keeps your written message log across worlds
- Language Reload - makes language switching instant
- LittleTweaks - adds audio output menu (1.18 parity!)
Removed mods
- FastChest - replaced by Enhanced Block Entities
- Better Beds - replaced by Enhanced Block Entities
Other stuff
- Mod Menu now has a consistent list of mods' features and options (provided by a bundled resource pack)
- Hidden Fabric Language Kotlin and Indium from Mod Menu as they are just APIs
- Enabled children mod counting in Mod Menu (Sodium Extra and Reese's Sodium Options are now reflected)
- Reverted vanilla's particle settings defaults as they are better managed in Sodium Extra's settings anyway
- MultiMC and MultiMC auto-update now use Fabric's default Java arguments (smoother experience)
- Updated Architectury API, Colormatic, Cull Leaves, Mod Menu, Not Enough Crashes
2.1.1
2.1.0
It is time to finally release Fabulously Optimized for Minecraft 1.17.1! Here are the major updates from 1.9.1 to 2.1.0:
New mods
- Iris - Optifine shaders! See here for the recommended ones.
- LambdaBetterGrass - Optifine's "better grass"!
- CustomEntityModels - Optifine's custom entity models (partial support, see mod description)
- AdvancementInfo - bigger and more detailed advancement screen
- Better Mount HUD - improves the HUD while riding a horse, like in Bedrock Edition
- Reese's Sodium Options - makes the graphics settings vertical to make sure all options fit and look good
- WI Zoom - a simple, scrollable zoom mod
- Indium - adds Rendering API to Sodium, which makes some important parity mods work
- YOSBR - keeps your settings across modpack updates
Removed mods
- Ok Zoomer - servers can now disable or limit your zoom, I think you should be in charge of that
- Custom Fog - Sodium Extra now provides a simpler fog management experience
- Smooth Scrolling Everywhere - seems to be abandoned
- Phosphor - not yet updated
Other changes
- New default options (read more)
- Curseforge pack is now 100% Fabric (faster launch and better mod management)
- An auto-updating MultiMC pack is available on GitHub
- Now using semantic versioning
- All mods updated
- For more changes between alpha and beta versions, see the changelog
Changes from beta 4 to release
- Added AdvancementInfo, Better Mount HUD, Reese's Sodium Options
- MultiMC (auto-update) is now split by version for future-proofing, please re-download if you use it
- Updated Iris+Sodium, Lithium, Sodium Extra, Custom Entity Models, Not Enough Crashes, Mod Menu, Fabric API, Fabric Language Kotlin, Architectury API
2.1.0-beta.4
Added
- LambdaBetterGrass (Optifine's "better grass"!)
- CustomEntityModels and CompleteConfig (Optifine's custom entity models, in alpha though)
- Colormatic (water/biome colors, FO 1.9.1 parity)
- FastChest and Better Beds (were removed in the previous beta)
Removed
- Enhanced Block Entities (postponing the addition due to mod compatibility bugs)
Updated mods: FerriteCore, Mod Menu, Fabric API, Architectury API
2.1.0-beta.3
It's time to test Indium! Please let me know how it goes: [the poll has ended]
Changes from beta 2
- Added Indium (rendering API, allows for more parity mods in the future)
- Added Enhanced Block Entities (makes chests, signs, bells and beds render faster)
- Removed FastChest and Better Beds (replaced by Enhanced Block Entities)
- Removed Custom Fog (Sodium Extra provides a simpler experience for most people)
- Mods updated: Architectury API, Cloth Config API, Dynamic FPS, Fabric API, Fabric Capes, LambDynamicLights
Thanks for 100 000 downloads!