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[Bug] Distant Horizons Visual Bug | Water can be seen through walls #74
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The solution I found is turning off transparency in the DH graphic settings |
Hello guys, majority of the Distant Horizons issues has been fixed and improved in 1.3.7 (there's still issues with shadow geometry due to shadow distortion, oh well). It will be released soon with other QOL features and the end of Optifine support. I will close this issue as soon as 1.3.7 is out. On the other hand, you can try the version early here: |
I can confirm that this bug is solved with the 1.3.7 version |
As for this one, I have no idea why. It looks different on various devices. |
Hello!
When using this shaderpack along with Distant Horizons, water can be seen through walls.
I'm using forge 1.20.1 47.2.0 along with embeddium 0.3.28 (Sodium fork)
Desktop:
I also tried it without my modpack with only Embeddium, Oculus, and DH, and the visual bug still persists.
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