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edge of the blocks that have the connected texture on them far away have either one ro 3 pixles on the other side of the connected texture
Steps to reproduce the behavior:
i expected to just see the regular connected texture but i saw weird 3 pixel on the edges of the block far away from the actual texture
it only happens with this shader ive tried others and they work perfectly fine
The text was updated successfully, but these errors were encountered:
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edge of the blocks that have the connected texture on them far away have either one ro 3 pixles on the other side of the connected texture
Steps to reproduce the behavior:
i expected to just see the regular connected texture but i saw weird 3 pixel on the edges of the block far away from the actual texture
it only happens with this shader ive tried others and they work perfectly fine
The text was updated successfully, but these errors were encountered: