Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Mod compatibility] continuity connected textures issue #66

Open
Brody3186 opened this issue Jun 21, 2024 · 0 comments
Open

[Mod compatibility] continuity connected textures issue #66

Brody3186 opened this issue Jun 21, 2024 · 0 comments
Labels
compatibility Compatibility issue

Comments

@Brody3186
Copy link

edge of the blocks that have the connected texture on them far away have either one ro 3 pixles on the other side of the connected texture

Steps to reproduce the behavior:

  1. have xails enhanced vanilla
  2. find some stone
  3. place down either a grass block or dirt block in the middle of a 3 x 3
  4. See error

i expected to just see the regular connected texture but i saw weird 3 pixel on the edges of the block far away from the actual texture

2024-06-21_02 01 57

  • GPU nvidia geforce gta 1050 ti
  • Shader loader iris 1.7.1
  • Shader version 1.3.5
  • Mod continuity

it only happens with this shader ive tried others and they work perfectly fine

@Brody3186 Brody3186 added the compatibility Compatibility issue label Jun 21, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
compatibility Compatibility issue
Projects
None yet
Development

No branches or pull requests

1 participant