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CesiumOriginShift.LateUpdate seems to be causing nasty lagspikes every couple frames.
Despite running at 100+fps, it feels like 30fps. Especially for VR, Cesium could use a lot of work mitigating lagspikes.
The text was updated successfully, but these errors were encountered:
CesiumOriginShift.LateUpdate
seems to be causing nasty lagspikes every couple frames.Despite running at 100+fps, it feels like 30fps. Especially for VR, Cesium could use a lot of work mitigating lagspikes.
The text was updated successfully, but these errors were encountered: