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This repository has been archived by the owner on Sep 16, 2022. It is now read-only.
@Nitesh-thapliyal I can look into it, socket is a new concept for me, will let you know if I can pick this one up.
Also, we will need to run it on a server in order to make multiplayer applicable in this
Thanks.
@Nitesh-thapliyal we need to write a backend server for the same, then converting the current code-base to a web-socket client. This is what I think should be the solution, what are your insights?
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