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RequiredPropertiesConfig.hpp
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RequiredPropertiesConfig.hpp
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/* *********************************************************************
* This Original Work is copyright of 51 Degrees Mobile Experts Limited.
* Copyright 2023 51 Degrees Mobile Experts Limited, Davidson House,
* Forbury Square, Reading, Berkshire, United Kingdom RG1 3EU.
*
* This Original Work is licensed under the European Union Public Licence
* (EUPL) v.1.2 and is subject to its terms as set out below.
*
* If a copy of the EUPL was not distributed with this file, You can obtain
* one at https://opensource.org/licenses/EUPL-1.2.
*
* The 'Compatible Licences' set out in the Appendix to the EUPL (as may be
* amended by the European Commission) shall be deemed incompatible for
* the purposes of the Work and the provisions of the compatibility
* clause in Article 5 of the EUPL shall not apply.
*
* If using the Work as, or as part of, a network application, by
* including the attribution notice(s) required under Article 5 of the EUPL
* in the end user terms of the application under an appropriate heading,
* such notice(s) shall fulfill the requirements of that article.
* ********************************************************************* */
#ifndef FIFTYONE_DEGREES_REQUIRED_PROPERTIES_HPP
#define FIFTYONE_DEGREES_REQUIRED_PROPERTIES_HPP
#include <string>
#include <vector>
#include "properties.h"
using std::string;
using std::vector;
namespace FiftyoneDegrees {
namespace Common {
/**
* C++ class wrapper for the #fiftyoneDegreesPropertiesRequired
* structure. It defines a set of properties which are required by a
* caller, usually to a data set constructor.
*
* An instance is immutable once instantiated.
*
* ## Usage Example
*
* ```
* using namespace FiftyoneDegrees::Common;
* ConfigBase *config;
*
* // Construct a required properties configuration with a list of
* // required properties
* RequiredPropertiesConfig *properties =
* new RequiredPropertiesConfig("a property, another property");
*
* // Use the required properties configuration when constructing an
* // engine
* EngineBase *engine = new EngineBase(config, properties);
* ```
*/
class RequiredPropertiesConfig {
public:
/**
* @name Constructors and Destructors
* @{
*/
/**
* Constructs a new instance of the RequiredPropertiesConfig so
* that all possible properties contained in the data are available
* for inspection.
*/
RequiredPropertiesConfig();
/**
* Construct a new instance of required RequiredPropertiesConfig
* using the list of property names supplied. Once created,
* properties cannot be added.
* @param properties to enable
*/
RequiredPropertiesConfig(const vector<string> *properties);
/**
* Construct a new instance of required RequiredPropertiesConfig
* using the list of property names supplied. Once created,
* properties cannot be added.
* @param properties to enable
*/
RequiredPropertiesConfig(vector<string> *properties);
/**
* Construct a new instance of required RequiredPropertiesConfig
* using the list of property names supplied. Once created,
* properties cannot be added.
* @param properties to enable
*/
RequiredPropertiesConfig(const char *properties);
/**
* Construct a new instance of required RequiredPropertiesConfig
* using the list of property names supplied. Once created,
* properties cannot be added.
* @param properties to enable
*/
RequiredPropertiesConfig(const string &properties);
/**
* Construct a new instance of required RequiredPropertiesConfig
* using the list of property names supplied. Once created,
* properties cannot be added.
* @param properties to enable
*/
RequiredPropertiesConfig(const string *properties);
/**
* Destroy the configuration, freeing all the memory allocated
* within it.
*/
virtual ~RequiredPropertiesConfig();
/**
* @}
* @name Getters
* @{
*/
/**
* Get the list of properties which are required.
* @return vector containing the property names
*/
vector<string> getProperties() const;
/**
* Get a pointer to the underlying C required properties structure.
* This is a pointer memory internal to this class, so should not
* be freed.
* @return required properties config
*/
fiftyoneDegreesPropertiesRequired* getConfig();
/**
* Get the number of properties contained within the required
* properties configuration.
* @return number of properties
*/
int getCount() const;
/**
* @}
*/
/**
* Get whether or not the property name supplied is contained in
* the required properties configuration.
* @param property name of the property to find
* @return true if the property name is present
*/
bool containsProperty(const char *property) const;
/**
* Get whether or not the property name supplied is contained in
* the required properties configuration.
* @param property name of the property to find
* @return true if the property name is present
*/
bool containsProperty(const string property) const;
private:
/** The underlying C configuration structure. */
fiftyoneDegreesPropertiesRequired conf;
};
}
}
#endif